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== Introduction ==
This is where the RKRMs converted from LaTeX should be located.
 
   
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Many programming languages can be used on AmigaOS, ranging from interpreted scripting languages to comprehensive compiled languages:
This is also where the SANA-II specification needs to be located.
 
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* [[AmigaOS Manual: ARexx|ARexx]]: the native AmigaOS scripting language, good for beginners,small projects and talking between applications.
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* [[AmigaOS Manual: Python|Python]]: a common cross platform scripting language ported to & included with AmigaOS. A modern alternative to ARexx.
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* C: the primary compiled language for AmigaOS.
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* C++: an enhanced version of the C language, supports object-oriented programming.
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* [https://aglet.web.runbox.net/ Modula2]: the compiled language that evolved from Pascal.
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* [http://cshandley.co.uk/portable/PortablE.html E]: an Amiga native compiled language.
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ARexx is built into AmigaOS and its original documentation can be found in [[AmigaOS Manual: ARexx|this part]] of the Developer's Wiki.
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A native compiler for the C and C++ languages is part of the downloadable [http://www.hyperion-entertainment.biz/index.php?option=com_registration&view=files&parent=30&Itemid=63 AmigaOS SDK].
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Most of the remaining AmigaOS Developers Wiki provides the latest information on how to program systems running AmigaOS 4.x with the C language. It has been updated for Release 4.0 and higher of AmigaOS and covers all the computer systems which run the Amiga operating system from the Commodore A1200 all the way up to the AmigaOne X5000.
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The Wiki assumes some previous experience with programming and familiarity with computers in general. Although it is not required, a knowledge of the C programming language will make it much easier to understand the material in this book. Most of the Amiga operating system is written in C, hence C is the language used for the programming examples.
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Many of the AmigaOS concepts, methods described in the wiki for C will also be applicable to other compiled languages, with some variations. Please see the documentation of the respective languages.
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This wiki is intended for the following audiences:
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* Programmers who want to create application software for AmigaOS systems.
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* Software developers who want to upgrade their software for Release 4.0 or higher of the operating system.
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* Anyone who wants to know more about how AmigaOS works.
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The system software is organized into related groups of functions called libraries. The same basic organization is used for this wiki.
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== Software Development Kit (SDK) ==
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You can find the [http://www.hyperion-entertainment.biz/index.php?option=com_registration&view=files&parent=30&Itemid=63 AmigaOS SDK at this location].
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[[SDK Release Notes|Release Notes]]
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[[SDK FAQ|Frequency Asked Questions]]
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[[Autodocs:Main|Autodocs]]
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[[SDK Developer Tools|Developer Tools]]
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== Guidelines ==
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[[Coding Guidelines]]
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[[Migration Guide]]
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[[Autodoc Style Guide]]
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[[User Interface Style Guide]]
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[[UI_Style_Guide_Workbench#Icons | Icon Guidelines]]
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[[Game Programming Guidelines]]
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[[Translation Guidelines]]
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== Debugging ==
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[[Troubleshooting Your Software]]
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[[Understanding the alert error numbers]]
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[[Debug Kernel]]
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== User Assistance ==
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[[AmigaGuide 101|AmigaGuide Online Help]]
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[[BOOPSI_Gadget_Help_Strings|BOOPSI Gadget Help]]
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== Reference ==
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[[Kernel]]
   
 
[[Libraries]]
 
[[Libraries]]
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[[Devices]]
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[[Resources]]
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== General Information ==
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[[AmigaOS Versions]]
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[[Fundamental Types]]
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[[Controlling Application Stack]]
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[[Version Strings]]
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[[Tags|Tag Items and Tag Lists]]
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[[Callback Hooks]]
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[[GUI Programming]]
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[[Programming in the Amiga Environment]]
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[[Libraries and Devices]]
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[[Release 4 Compatibility]]
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[[Writing apps for Xena]]
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[[Installation Utility]]
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[[Optimized Window Refreshing]]
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[[AmiDock and Dockies]]
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[[Command Line Interface]]
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[[DCFS and LNFS Low Level Data Structures]]

Latest revision as of 10:50, 1 April 2021

Introduction

Many programming languages can be used on AmigaOS, ranging from interpreted scripting languages to comprehensive compiled languages:

  • ARexx: the native AmigaOS scripting language, good for beginners,small projects and talking between applications.
  • Python: a common cross platform scripting language ported to & included with AmigaOS. A modern alternative to ARexx.
  • C: the primary compiled language for AmigaOS.
  • C++: an enhanced version of the C language, supports object-oriented programming.
  • Modula2: the compiled language that evolved from Pascal.
  • E: an Amiga native compiled language.

ARexx is built into AmigaOS and its original documentation can be found in this part of the Developer's Wiki.

A native compiler for the C and C++ languages is part of the downloadable AmigaOS SDK.

Most of the remaining AmigaOS Developers Wiki provides the latest information on how to program systems running AmigaOS 4.x with the C language. It has been updated for Release 4.0 and higher of AmigaOS and covers all the computer systems which run the Amiga operating system from the Commodore A1200 all the way up to the AmigaOne X5000.

The Wiki assumes some previous experience with programming and familiarity with computers in general. Although it is not required, a knowledge of the C programming language will make it much easier to understand the material in this book. Most of the Amiga operating system is written in C, hence C is the language used for the programming examples.

Many of the AmigaOS concepts, methods described in the wiki for C will also be applicable to other compiled languages, with some variations. Please see the documentation of the respective languages.

This wiki is intended for the following audiences:

  • Programmers who want to create application software for AmigaOS systems.
  • Software developers who want to upgrade their software for Release 4.0 or higher of the operating system.
  • Anyone who wants to know more about how AmigaOS works.

The system software is organized into related groups of functions called libraries. The same basic organization is used for this wiki.

Software Development Kit (SDK)

You can find the AmigaOS SDK at this location.

Release Notes

Frequency Asked Questions

Autodocs

Developer Tools

Guidelines

Coding Guidelines

Migration Guide

Autodoc Style Guide

User Interface Style Guide

Icon Guidelines

Game Programming Guidelines

Translation Guidelines

Debugging

Troubleshooting Your Software

Understanding the alert error numbers

Debug Kernel

User Assistance

AmigaGuide Online Help

BOOPSI Gadget Help

Reference

Kernel

Libraries

Devices

Resources

General Information

AmigaOS Versions

Fundamental Types

Controlling Application Stack

Version Strings

Tag Items and Tag Lists

Callback Hooks

GUI Programming

Programming in the Amiga Environment

Libraries and Devices

Release 4 Compatibility

Writing apps for Xena

Installation Utility

Optimized Window Refreshing

AmiDock and Dockies

Command Line Interface

DCFS and LNFS Low Level Data Structures