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The following conventions are used in this manual:
 
The following conventions are used in this manual:
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; [ ] (brackets)
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: Optional instruction parts are enclosed in brackets.
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; Courier
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: Text appearing in the Courier font represents output from your Python programs or other information that displays on your screen.
   
 
= Sources of Additional Information =
 
= Sources of Additional Information =

Revision as of 17:09, 13 February 2021

WIP.png This page is currently being updated to AmigaOS 4.x. Some of the information contained here may not yet be applicable in part or totally.

Welcome

Python is a high-level, object-oriented general purpose programming language created by Guido van Rossum. It includes a large standard library containing standardized solutions for the common programming problems and tools for accessing the system resources. On Amiga, Python can replace ARexx as a scripting language.

This manual introduces you to Python, tells you how to create Python programs and provides a reference section of Python commands.

Chapter 1. Introducing Python This chapter gives an overview of Python, how it works on the Amiga, and the basic features of the programming language.

Chapter 2. Getting Started

Chapter 3. Elements of Python

Chapter 4. Functions This chapter describes the use of functions and provides an alphabetical listing of the built-in Python functions.

Chapter 5. Methods This chapter provides a listing of the built-in Python methods.

Chapter 6. Modules and Packages

Chapter 7. Classes and Objects This chapter explains how to use Python's object-oriented features.

Chapter 8. Debugging

Chapter 9. Parsing This chapter explains how to break up strings and files into more easily processed components.

Chapter 10. Sounds This chapter explains how to record and play sounds.

Chapter 11. Printing This chapter explains how to print.

Chapter 12. Serial and parallel ports This chapter explains how to receive and send data through the serial and parallel ports.

Chapter 13. Network resources This chapter explains how you can connect to a remote server and exchange data with it.

Chapter 14. Graphical User Interfaces This chapter explains how to create graphical user interfaces with Python.

Chapter 15. Interprocess communication through ARexx ports

Appendix: A. Standard Exceptions This appendix lists the standard Python exceptions.

Appendix: B. Built-in Constants This appendix lists the Python's built-in constants.

Appendix: C. Environment Variables This appendix lists the Python environment variables.

Glossary The glossary contains common Python terms.

Document Conventions

The following conventions are used in this manual:

[ ] (brackets)
Optional instruction parts are enclosed in brackets.
Courier
Text appearing in the Courier font represents output from your Python programs or other information that displays on your screen.

Sources of Additional Information

Further information on learning and using Python can be found in:

Python 2.7.15 Documentation, by Python Software Foundation.