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- 22:51, 6 November 2015 diff hist -4 Graphics Library and Text →The Composition of a Bitmap Font on Disk
- 22:50, 6 November 2015 diff hist 0 Graphics Library and Text →Does the Text Fit?
- 22:49, 6 November 2015 diff hist -30 Graphics Library and Text →But What About Color Fonts?
- 22:47, 6 November 2015 diff hist -8 Graphics Library and Text →The Text Function
- 22:46, 6 November 2015 diff hist -7 Graphics Library and Text →How is an Amiga Font Structured in Memory?
- 22:44, 6 November 2015 diff hist -3 Graphics Library and Text →What Fonts Are Available?
- 22:42, 6 November 2015 diff hist -14 Classic Graphics Primitives →ViewPort Display Modes current
- 22:41, 6 November 2015 diff hist 0 Classic Graphics Primitives →Display Routines and Structures
- 22:40, 6 November 2015 diff hist -102 Classic Graphics Primitives →ViewPort Display Modes
- 21:47, 6 November 2015 diff hist -15 Classic Graphics Primitives →Components of a Display
- 21:44, 6 November 2015 diff hist +1 Libraries →Graphics Libraries
- 21:29, 6 November 2015 diff hist +1 Classic Graphics Primitives →ViewPort Display Memory
- 21:28, 6 November 2015 diff hist 0 Trackdisk Device →Device Interface current
- 21:27, 6 November 2015 diff hist -244 Console Device →Where Is All the Keymap Information? current
- 21:26, 6 November 2015 diff hist -2 Console Device →Using the Console Device Without a Window
- 21:25, 6 November 2015 diff hist 0 Console Device →About Console I/O
- 21:25, 6 November 2015 diff hist 0 Intuition Images, Line Drawing and Text →Displaying Images, Borders and IntuiText current
- 21:24, 6 November 2015 diff hist +7 Intuition Images, Line Drawing and Text →Intuition Images, Line Drawing and Text
- 19:52, 6 November 2015 diff hist +32 Graphics Primitives →Copying Rectangular Areas current
- 19:49, 6 November 2015 diff hist 0 Graphics Primitives →Graphics Primitives