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Game Programming Guidelines
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Game Programming Guidelines
Contents
1
Introduction
2
Amiga Hardware
3
Game Application
4
Audio Programming
4.1
Sampled Sounds
4.2
Sound Synthesis
4.3
Music
4.4
Speech
5
Graphics Programming
5.1
Screens and Windows
5.2
2D Graphics
5.3
3D Graphics
5.4
Video Playback
6
Input Devices
7
Game Networking
8
Localizing Game
9
Saving and Loading Game Data
10
Debugging
11
Resources
Introduction
Amiga Hardware
Game Application
Audio Programming
Sampled Sounds
Sound Synthesis
Music
Speech
Graphics Programming
Screens and Windows
2D Graphics
3D Graphics
Video Playback
Input Devices
Game Networking
Localizing Game
Saving and Loading Game Data
Debugging
Resources
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