The commands in this chapter are executed from the Shell window. They are described in alphabetic order; however, some commands reserved for system use appear together at the end of the chapter.
Each command documented in this manual is shown with the format, arguments, options, symbols, and abbreviations required for proper use.
This chapter and Chapter 7 provide command specifications for the AmigaDOS commands and the Workbench programs accessible through the Shell using the following standard outline:
Format
All the arguments and options accepted by a command. The special characters that indicate the particular type of argument are described on page 6-6.
Template
An optional on-line reminder of the command's format that is embedded in the program's code. Entering a command followed by a space and a question mark (for example, DIR ?) displays the template. A complete description of the template notation is found on page 6-8.
Location
The directory where the command is normally stored.
Examples
A sample use of the command. Examples are displayed in the courier typeface to distinguish them from normal text. The 1> represents the Shell prompt; do not type it as part of the example command. Lines in the example not prefaced by 1> represent the output of a command. Command names and keywords are shown in all upper case letters and file and directory names usually have the first letter in upper case; however, they do not need to be entered that way. Press Return to execute the command line.
Separate commands and arguments with spaces. Use punctuation only when required in the syntax of specific commands.
Format
The following lists the characters that indicate the type of argument shown in format listings. Do not use these characters as part of the command.
< >
Angle brackets indicate where additional information, such as a file name, must be included. This argument is required if it is not surrounded by square brackets. (For example, [<filename>]; see below.)
[ ]
Square brackets enclose optional arguments and keywords. Although not required, these arguments and keywords are accepted by the command.
{ }
Braces enclose items that can be given once or repeated any number of times. For example, {<args>} indicates that several items can be given for this argument.
|
Vertical bars separate lists of options from which you can choose only one. For example, [OPT R|S|RS] indicates a choice of the R option, the S option, or both options.
<n>
A numeric value is expected by the argument.
KEYWORD
Italics indicate that the argument's keyword is required if you include that argument.
...
An ellipsis (...) after a string argument indicates that the string must be the final argument on the command line. Including a comment is not allowed. The remainder of the command line is taken as the desired string. Quotation marks are not needed around the string, even if it contains spaces. If you enter quotation marks, they are part of the string. If you specify the keyword, you can put leading and trailing spaces in the string.
command line indentation
On command lines that are long enough to wrap to the next line, this manual shows the wrapped lines as indented for documentation purposes only. In practice, the wrapped lines align with the first character of the Shell prompt.
The format for the COPY command illustrates the use of these conventions:
The [FROM] keyword is optional. If it is not specified, the command reads the file name ir pattern to copy by ist position on the command line.
The {<name | pattern>} argument must be provided. You must substitute either a file name or pattern. The braces indicate that more than one name or pattern can be given.
The [TO] keyword is optional. If it is not specified, the command reads the file name or device to copy to by its position on the command line.
The <name | pattern> argument must be provided. You can specify only one destination.
The [ALL], [QUIET], [CLONE], [DATES], [NOPRO], [COM], and [NOREQ] arguments are optional.
The [BUF | BUFFER=<n>] argument is optional. If given, the keyword is required, but you can use either BUF or BUFFER with the numerical argument. For example, both BUF=5 and BUFFER=5 are acceptable. The numerical argument can also be entered without the equals sign; spaces are optional.
Template
The Template is built into the system to serve as an on-line reminder of a command's syntax and to let you run the command from the Template line by providing a prompt at which you enter the command's arguments.
Display the Template by entering a question mark (?) after a command. The Shell assumes that you wish to run the command and it expects you to enter the command's arguments after the colon following the display. For example:
1> TYPE ?
FROM/A/M,TO/K,OPT/K,HEX/S,NUMBER/S:
Pressing Return executes the command if it does not require any arguments to run properly. Entering the arguments and their respective keywords and then pressing Return also executes the command. If a command requires arguments and you do not supply them or if you enter anything other than the required arguments, pressing Return results in a non-fatal error message. Remember that you do not need to enter the entire format for a command at this prompt, just the required arguments.
The Templates are listed with the arguments separated by commas, followed by a slash (/), and a capital letter indicating the type of argument. These slash/letter combinations are displayed to remind you of the command's particular requirements and are not entered as part of the command. The following table explains the notation:
Template Notation
Format Equivalent
Meaning
argument/A
<name>
The argument is always required.
option/K
KEYWORD
The option's keyword is required if the argument is given.
option/S
[KEYWORD]
The option works as a switch. The name of the option must be entered to specify it. Most options are switches.
value/N
<n>
The argument is numeric.
argument/M
{<name>}
Multiple items are accepted for this argument. Although there is no limit to the number of possible arguments, they must be provided before the next argument or option.
string/F
argument...
The string must be the final argument on the command line; the remainder of the command line is taken as the desired string.
=
KYWD | KEYWORD
Two different forms of the keyword are equivalent and either are accepted. The equals sign is not entered as part of the command.
The Template for the COPY command illustrates the use of arguments:
FROM/M indicates that the argument is required and more than one argument is acceptable.
TO/A indicates that the argument is required.
ALL/S, QUIET/S, CLONE/S, DATES/S, NOPRO/S, COM/S, and NOREQ/S indicate that the keywords act as switches. If the keyword is present in the line, the option is used.
BUF=BUFFER/K/N indicates that the BUF or BUFFER keyword (/K) is required to specify this numerical (/N) argument. Both BUF and BUFFER are acceptable keywords (=).
Keywords and their arguments can be linked with an equals sign (=) to ensure correct assignments in complex cases. For example, BUF=20.
Command Listing
ADDBUFFERS
Instructs the file system to add or display cache buffers for a drive.
Format
ADDBUFFERS <drive> [<n>]
Template
DRIVE/A,BUFFERS/N
Location
C:
ADDBUFFERS adds <n> buffers to the list of buffers available for <drive>. Although adding buffers speeds disk access, each additional buffer reduces free memory by approximately 512 bytes. The default buffer allocation is 5 for sloppy drives and 30 for hard disk partitions.
The amount of extra available memory dictates the number of buffers you can add. There is no fixed upper limit; however, adding too many buffers reduces overall system performance by taking RAM away from other system functions. Specifying a negative number subtracts that many buffers from the current allocation. The minimum number of buffers is one; however, using only one is not recommended.
Twenty buffers are recommended for a floppy drive in a 512 KB system. Use the default value recommended by the HDToolBox program for hard disks. (Display this value by selecting the Advanced Options gadget on the Partitioning screen.)
If only the <drive> argument is specified, ADDBUFFERS displays the number of buffers currently allocated for that drive.
Example
1> ADDBUFFERS DF0:
DF0: has 5 buffers
A further example of ADDBUFFERS appears in Chapter 8.
ADDDATATYPES
Makes new datatypes available to the system.
ADDNETINTERFACE
Makes network interfaces known to the protocol stack.
ADDNETROUTE
Adds message routing paths.
ALIAS
Sets or displays command aliases.
Format
ALIAS [<name>] [<string...>]
Template
NAME,STRING/F
Location
Internal
ALIAS creates aliases, or alternative names, for AmigaDOS commands. ALIAS can be used to abbreviate frequently used commands or replace standard command names with different names.
When AmigaDOS encounters <name>, it replaces it with the defined <string>, integrate the result with the rest of the command line, and attempts to interpret and execute the resulting line as an AmigaDOS command <Name> is the alias for the command and <string> is the command to be substituted for the alias.
An alias must be entered at the beginning of the command line. You can enter arguments after the alias, but you cannot create an alias to represent a series of command arguments. For example, in the following command line:
1> NEWSHELL WINDOW=CON:0/250/640/150/2SHELL/CLOSE
the WINDOW argument cannot be replaced with an alias.
You can substitute a file name or other instruction within an alias by placing square brackets ([ ]) with nothing between them in the <string>. Any argument entered after the alias is inserted at the brackets.
ALIAS <name> displays the <string> for that alias. Entering ALIAS alone lists all current aliases.
Aliases are local to the Shell in which they are defined. If you create another Shell with the NEWSHELL command, it shares the same aliases as its parent Shell. However, if you create another Shell with the Execute Command menu item, it des not recognize aliases created in your original Shell. A global lais that is recognized by all Shells can be crated by inserting the alias in the Shell-startup file.
To remove an ALIAS, use the UNALIAS command.
Example 1
1> ALIAS d1 DIR DF1:
Entering d1 displays a directory of the contents of the disk in DF1:; as if you entered DIR DF1:.
Example 2
1> ALIAS hex TYPE [ ] HEX
creates an alias called HEX that displays the contents of a specified file in hexadecimal format. The empty brackets indicate where the file name is inserted in this example. Entering:
1> hex Myfile
displays the contents of Myfile in hexadecimal format.
See also: UNALIAS. Further examples of using ALIAS appear in Chapter 8.
ARP
Address resolution display control.
ASK
Gets yes or no user input during script file execution.
Format
ASK <prompt>
Template
PROMPT/A
Location
Internal
ASK is used in scripts to write the string specified by <prompt> to the current window and then wait for keyboard input. Valid keyboard responses are Y (yes), N (no), and Return (no). Selecting Y sets the condition flag to 5 (WARN). Selecting N or pressing Return sets the condition flag to 0. Check the response using an IF statement.
If the <prompt> contains spaces, it must be enclosed in quotation marks.
Example
Assume a script contained the following commands:
ASK Continue?
IF WARN
ECHO Yes
ELSE
ECHO No
ENDIF
At the ASK command, Continue? Is displayed on the screen. If Y is pressed, Yes is displayed on the screen. If N or a Return alone is pressed, No is displayed.
See also: IF, ELSE, ENDIF, REQUESTCHOICE, WARN
ASSIGN
Controls assignment of logical device names to files or directories.
ASSIGN allows references to files or directories with short, convenient logical device names, rather than their usual names or complete paths. The ASSIGN command can create assignments, remove assignments, or list some or all current assignments.
If the <name> and {<target>} arguments are given, ASSIGN assigns the given logical name to the specified target. Each time the assigned logical device name is referred to, AmigaDOS accesses the specified target. If the <name> given is already assigned to a file or directory, the new target replaces the previous one. A colon must be included after the <name> argument.
If only the <name> argument is given, any existing ASSIGN of a file or directory to that logical device name is cancelled.
You can assign several logical device names to the same target by using multiple ASSIGN commands.
You can assign one logical device name to several targets by specifying each file or directory after the <name> argument or by using several ASSIGN commands with the ADD option. Specifying the ADD option does not replace any existing target assigned to <name>. This target is added to the ASSIGN list and the system searches for all the targets when <name> is encountered. If the first target is not available, ASSIGN uses the next target added.
The REMOVE option deletes a target name from the ASSIGN list.
If no arguments are given with ASSIGN or if the LIST keyword is used, a list of all current assignments is displayed. If the VOLS, DIRS, or DEVICES switch is specified, ASSIGN limits the display to volumes, directories, or devices.
When the EXISTS keyword is entered with a logical device name, AmigaDOS searches the ASSIGN list for that name and displays the volume and directory assigned to that device. If the device name is not found, the condition flag is set to 5 (WARN).
When the {<target>} argument is given, AmigaDOS immediately looks for that file or directory. If the ASSIGN commands are part of the User-startup, the targets must be present on a mounted disk during the boot procedure. If an assigned target cannot be found, a requester asks for the volume containing it. However, using the DEFER and PATH options make the system wait until the target is needed before searching for it.
Note
The assigned name does not have to retain the name of the file or directory and it does not have to be in upper case. For example, the name CLIPS: or Clips: can be assigned to the Ram Disk:Clipboards directory.
The DEFER option creates a late-binding ASSIGN. This ASSIGN takes effect when the assigned object is first referenced, rather than when the assignment is made. When the DEFER option is used, the disk containing the assigned target is not needed until the object is called. The assignment then remains valid until explicitly changed.
If you ASSIGN FONTS: to DF0:Fonts with the DEFER option, the system associates FONTS: with the disk that is in DF0: when FONTS: is referred to. For example, if you have a Workbench disk in DF0: at the time the FONTS: directory is needed, the system associates FONTS: with that particular Workbench disk. If you later remove that Workbench disk and insert another disk containing a Fonts directory, the system specifically requests the original Workbench disk the next time FONTS: is needed.
The PATH option creates a non-binding ASSIGN. A non-binding ASSIGN acts like a DEFERed ASSIGN, except that is re-evaluated each time the assigned name is referenced. For example, if you assign FONTS: to DF0:Fonts with the PATH option, any disk in DF0: is searched when FONTS: is referenced. As long as the disk contains a Fonts directory, it satisfies the ASSIGN. You cannot assign multiple directories with the PATH option.
Floppy disk only system users can find that using the PATH option eliminates the need to reinsert the original Workbench disk used to boot the system. As long as the drive you assigned with the PATH option contains a disk with the assigned directory name, the system uses that disk.
The DISMOUNT option disconnects a volume or device from the list of mounted devices. You must provide the device name in the argument. DISMOUNT removes the name form the list, but does not free resources. You cannot cancel a DISMOUNT without rebooting. DISMOUNT is meant for use by software developers only and can cause a software failure if not used carefully.
Example 1
1> ASSIGN FONTS: MyFonts:Fontdir
assigns the FONTS: directory to Fontdir on MyFonts:
Example 2
1> ASSIGN LIST
Volumes:
Ram Disk [Mounted]
Workbench [Mounted]
MyFonts [Mounted]
Directories:
LOCALE Workbench:Locale
KEYMAPS Workbench:Devs/Keymaps
PRINTERS Workbench:Devs/Printers
REXX Workbench:S
CLIPS Ram Disk:Clipboards
ENV Ram Disk:Env
T Ram Disk:T
ENVARC Workbench:Prefs/Env-Archive
SYS Workbench:
C Workbench:C
S Workbench:S
L Workbench:L
FONTS MyFonts:Fontdir
DEVS Workbench:Devs
LIBS Workbench:Libs
+ Workbench:Classes
Devices:
PIPE AUX RAM CON
RAW PAR SER PRT DF0
Shows a typical list of all current assignments. The plus sign indicates any additional directories with the same assignment.
Example 3
1> ASSIGN FONTS: EXISTS
FONTS: MyFonts:FontDir
is an inquiry into the assignment of FONTS:. AmigaDOS responds by showing that FONTS: is assigned to the FontDir directory of the MyFonts volume. The return code is set to 0 if it exists or to 5 if it does not.
Example 4
1> ASSIGN LIBS: SYS:Libs BigAssem:Libs ADD
is a multiple-directory assignment that creates a search path containing two Libs directories. Specifying ADD keeps the standard SYS:Classes assignment from being removed. These directories are searched in sequence each time LIBS: is invoked.
sets up a late-binding assignment of the logical device WorkDisk:. Until the first time you refer to the name WorkDisk:, you do not need to insert it in DF0: ASSIGN shows DF0: enclosed in angle brackets to indicate that it is DEFERred. After the first reference to WorkDisk:, the volume name of the disk that was in DF0: replaces <DF0:>.
references the C directory fo the disk that is in DF0: when a command is searched for. ASSIGN shows DF0:C in square brackets to indicate that it is a non-binding ASSIGN.
Example 8
1> ASSIGN LIBS: Zcad:Libs ADD
adds Zcad:Libs to the list of directories assigned as LIBS:.
Example 9
1> ASSIGN LIBS: Zcad:Libs REMOVE
removes Zcad:Libs from the list of directories assigned as LIBS:.
For more examples using ASSIGN, see Chapter 8.
AVAIL
Reports the amount of Chip and Fast memory available.
Format
AVAIL [VHIP | FAST | TOTAL] [FLUSH]
Template
CHIPS/S,FAST/S,TOTAL/S,FLUSH/S
Location
C:
AVAIL gives a summary of the system RAM, both Chip and Fast. For each memory type, AVAIL reports the total amount of memory, how much is available, how much is currently in use, and the largest contiguous memory block not yet allocated.
Unless you want a complete summary, use the CHIP, FAST, and/or TOTAL options to have AVAIL display only the number of free bytes of Chip, Fast, or Total RAM available.
The FLUSH option frees memory by removing all unused libraries, devices, fonts, catalogs.
Example 1
1> AVAIL
Type Available In-Use Maximum Largest
chip 233592 282272 515864 76792
fast 341384 182896 524280 197360
total 574976 465168 1040144 197360
A complete summary of system RAM is displayed.
Example 2
1> AVAIL CHIP
233592
The number of free bytes of Chip RAM is displayed.
See Chapter 8 for more examples using AVAIL.
BINDDRIVERS
Binds device drivers to hardware.
BREAK
Sets attention flags in the specified process.
Format
BREAK <process> [ALL | C | D | E | F]
Template
PROCESS/A/N,ALL/S,C/S,D/S,E/S,F/S
Location
C:
BREAK sets the specified attention flags in the <process> indicated. Use the STATUS command to display the current process numbers. C sets the Ctrl+C flag, D sets the Ctrl+D flag, and so on, ALL sets all the flags from Ctrl+C to Ctrl+F. By default, only the Ctrl+C flag is set.
BREAK acts the same as selecting the relevant process by clicking in its window and pressing the appropriate Ctrl+key combinations.
Ctrl+C is the default for sending a BREAK signal to halt a process. A process that has been aborted this way displays ***Break in the Shell window. Ctrl+D halts execution of a script file. The STATUS command displays the current process numbers. Ctrl+E is undefined.
Ctrl+F is used by programs that open windows to activate their window and bring it to the front of all windows. Not all programs respond to Ctrl+F.
Example 1
1> BREAK 7
sets the Ctrl+C attention flag of process 7. This is the same as selecting process 7 and pressing Ctrl+C.
Example 2
1> BREAK 5 D
sets the Ctrl+D attention flag of process 5.
See also: STATUS
BUILDMAPTABLE
Creates a binary mapping table to Unicode for diskfont.library from ASCII mapping table.
CD
Sets or displays the current directory.
Format
CD [<dir | pattern>]
Template
DIR
Location
Internal
CD with no arguments displays the name of the current directory. When a valid directory name is given, CD makes the named directory the current directory.
You must specify a complete path to the directory since CD does not search through the disk for it. If CD cannot find the specified directory in the current directory or in the given path, a Can't find <directory> message is displayed.
To move up a level in the filing hierarchy to the parent directory of the current directory, enter CD followed by a space and a single slash (/). You can move to another directory in the parent at the same time by including its name after the slash. If the current directory is a root directory, CD / has no effect. Use multiple slashes with no spaces between them to refer to additional higher levels.
To move directly to the root directory of the current device, use CD followed by a space and a colon; for example, CD :
AmigaDOS supports an implied CD so that the CD command itself can often be left out. Enter the directory name, path, colon, or slashes at the prompt.
CD also supports pattern matching. When a directory matching the specified pattern is found, it becomes the current directory. If more than one directory matches the given pattern, an error message is displayed. You cannot use pattern matching with implied CD. For more information an pattern matching, see Chapter 3.
Example 1
1> CD DF1:Work
sets the current directory to the Work directory on the disk in drive DF1:.
Example 2
1> CD SYS:Com/Basic
makes the subdirectory Basic in the Com directory the current directory.
Example 3
1> //
using the implied CD, moves up two levels in the directory structure.
Example 4
1> CD SYS:Li#?
uses the #? pattern to match with the LIBS: directory.
For more examples using the CD command, see Chapter 8.
CHANGETASKPRI
Changes the priority of a currently running process.
CHANGETASKPRI changes the priority of the specified Shell process. If no process is specified, the current Shell process is assumed. Any shell process started from <process number> inherits its priority.
Use the STATUS command to display the current process numbers.
The range of acceptable values for <priority> is the integers from -128 to 127, with higher values yielding a higher priority (a greater proportion of CPU time is allocated). However, do not enter values above +10 to avoid disrupting important system tasks.
Example
1> CHANGETASKPRI 4 Process 2
The priority of Process 2 is changed to 4. Any shell process started from this Shell also has a priority of 4. They have priority over any other user tasks created without using CHANGETASKPRI (those tasks have a priority of 0).
See also: STATUS. For another example for using CHANGETASKPRI, see Chapter 8.
CHARSETCONVERT
Converts a text file from one charset into another.
CLIP
Reads or writes any clipboard unit.
CONCLIP
Enables cut, copy, and paste functionality in console windows and string gadgets.
COPY copies the file or directory specified with the FROM argument to the file or directory specified by the TO argument. You can copy several items at once by giving more than one name/pattern in the FROM argument; they should be separated by spaces. If the FROM argument is a pattern or consists of multiple names, the TO argument must be a directory.
If a TO file name already exists, COPY overwrites the TO file with the FROM file. You can use a pair of double quotation marks ("") to refer to the current directory. When used as the FROM argument, "" copies all the files in the current directory. Do not put any spaces between the double quotation marks.
If the FROM argument is a directory, only the directory's files are copied; its subdirectories are not copied. Use the ALL option to copy the complete directory, including its files, subdirectories, and the subdirectories' files. It is possible to create a directory as you copy if you are copying more than one file. To give the new directory a name, specify the directory name as the last component in the TO argument's path. This can be any name, including the same name as the original if it is a different path.
COPY prints to the screen the name of each file as it is copied. This can be overridden by the QUIET option.
The BUF= option is used to set the number of 512-byte buffers used during the copy. (Default is 128 buffers, 64 KB of RAM.) Limit the number of buffers when copying to RAM:. BUF=0 uses a buffer the same size as the file to be copied.
By default, COPY gives a TO file the timestamp of when the copy was made, rather than that of the original file. Also by default, comments attached to the original FROM file are not copied and the protection bits of the FROM file are copied to the TO file. You can override these defaults using the following:
CLONE
The timestamp, comments, and protection bits of the FROM file are copied to the TO file.
DATES
The timestamp of the FROM file is copied to the TO file.
COM
Any comment attached to the FROM file is copied to the TO file.
NOPRO
The protection bits of the FROM file are not copied to the TO file. The TO file is given standard protection bits or r, w, e, and d.
COPY displays a requester if the COPY cannot continue. When the NOREQ option is given, all requesters are suppressed. Use this in scripts to prevent a COPY failure from stopping the script to wait for a response. With the NOREQ option, the COPY command is aborted and the script continues.
Example 1
1> COPY File1 TO :Work/File2
copies File1 in the current directory to the Work directory in the root of the current device, renaming it File2.
Example 2
1> COPY Chapter#? TO DF1:Backup
copies all the files whose names start with Chapter in the current directory to the Bakkup directory on the disk in DF1:. The Backup directory is created if it does not already exist.
Example 3
1> COPY Work:Test TO " "
copies the files in the Test directory on Work to the current directory; subdirectories in Test are not copied.
Example 4
1> COPY Work:Test TO DF0:Test ALL
copies all the files and any subdirectories of the Test directory on Work to the Test directory on DF0:. If a Test directory does not already exist on DF0:, COPY creates one.
Example 5
1> COPY DF0: TO DF1: ALL QUIET
copies all files and directories on the disk in DF0: to DF1:, without displaying on the screen any file/directory names as they are copied. (For disks less than half full, this can be faster than DiskCopy.)
CPU adjusts various options of the microprocessor installed in your Amiga. CPU also shows the processor and options that are currently enabled.
Many options only work with certain members of the 680x0 processor family. The 68020 has a special type of memory known as instruction cache. When instruction cache is used, instructions are executed more quickly. The 68030 and 68040 have two types of cache memory: instruction and data.
If mutually exclusive options are specified, the safest option is used. Availability of the following options depends on the type of microprocessor present.
CACHE
Turns on all caches.
NOCACHE
Turns off all caches.
BURST
Turns on burst mode for both data and instructions.
NOBURST
Turns off burst mode for data and instructions.
DATACACHE
Turns on data cache.
NODATACACHE
Turns off data cache.
DATABURST
Turns on burst mode for data.
NODATABURST
Turns off burst mode for data.
INSTCACHE
Turns on instruction cache.
NOINSTCACHE
Turns off instruction cache.
INSTBURST
Turns on burst mode for instructions.
NOINSTBURST
Turns off burst mode for instructions.
FASTROM
With a processor having a supported MMU, copies the system ROM into 32-bit RAM, making access to operating system functions significantly faster. CPU then write-protects the RAM area so that the data cannot be changed.
NOFASTROM
Turns off FASTROM.
TRAP
This option is for developers only.
NOTRAP
This option is for developers only.
COPYBACK
Turns on 68040 copyback cache.
NOCOPYBACK
Turns off 68040 copyback cache.
EXTERNALCACHE
Turns on external cache.
NOEXTERNALCACHE
Turns off external cache.
NOMMUTEST
Allows the MMU settings to be changed without checking to see if an MMU is currently in use.
The CHECK option, when given with a keyword (68010, 68020, 68030, 68040, 68881, 68882, or 68851, MMU, FPU) checks for the presence of the processor indicated by the keyword.
DATE with no argument displays the currently set system time and date, including the day of the week. Time is displayed using a 24-hour clock.
DATE <date> sets only the date. The format for entry and display of <date> is DD-MMM-YY (day-month-year). The hyphens between the arguments are required. A leading zero in the date is not necessary. The number or the first three letters of the month (in English) must be used, as well as the last two digits of the year.
If the date is already set, you can reset it by specifying a day name. You can also use tomorrow or yesterday as the <day> argument. You cannot specify a day name to change the date to more than seven days into the future.
DATE
If your Amiga does not have a battery backed-up hardware clock and you do not set the date, when the system boots it sets the date to the date of the most recently created file on the boot disk.
If you specify the TO or VER option, followed by a file name, the output of the DATE command is sent to that file, overwriting any existing contents.
Adjustments made with DATE only change the software clock and do not survive powering off the system. To set the battery backed-up hardware clock from the Shell, you must set the date and use SETCLOCK SAVE.
Although DATE accepts and displays the date and time in a single format, programs such as Clock display the date and time according to your Locale country setting.
Example 1
1> DATE
6-Sep-92
Example 2
1> DATE 6-sep-92
sets the date to September 6, 1992. The time is not reset.
Example 3
1> DATE tomorrow
resets the date to one day ahead.
Example 4
1> DATE TO Fred
sends the current date to the file Fred.
Example 5
1> DATE 23:00
sets the current time to 11:00 p.m.
Example 6
1> DATE 1-jan-02
sets the date to January 1st, 2002. The earliest date you can set is January 1, 1978.
DELETE
Deletes files or directories.
Format
DELETE {<name | pattern>} [ALL] [QUIET] [FORCE]
Template
FILE/M/A,ALL/S,QUIET/S,FORCE/S
Location
C:
DELETE attempts to erase the specified items. You can delete multiple items at the same time by listing them individually or by using a wildcard to delete a specific set of files matching a pattern. The pattern can specify directory levels, as well as names. To abort a multiple-item DELETE, press Ctrl+C. A multiple-item DELETE aborts if and when it finds something that cannot be removed; for example, a file is delete-protected or in use. A pattern matching DELETE removes everything it can and lists the items that it did not delete, if any.
Note
AmigaDOS does not request confirmation of deletions. Do not use pattern matching to delete things if your are not familiar with the procedure; deleted items cannot be recovered, unless you have an up-to-date backup of the items deleted.
An error message warns you that you cannot delete directories that still contain files. Override this using the ALL option. DELETE ALL deletes the named directory, its subdirectories, and all files.
File names are displayed on the screen as they are deleted. To suppress the screen output, use the QUIET option.
If the d (deletable) protection bit of a file or directory has been cleared, that item cannot be deleted unless the FORCE option is used.
Example 1
1> DELETE Old-file
deletes the file named Old-file in the current directory.
Example 2
1> DELETE Work/Prog1 Work/Prog2 Work
deletes the files Prog1 and Prog2 in the Work directory and then deletes the Work directory if it contains no other files.
Example 3
1> DELETE T#?/#?(1|2)
deletes all the files that end in 1 or 2 in directories that start with T.
Example 4
1> DELETE DF1:#? ALL FORCE
deletes all the files on DF1:, even those set as not deletable.
See also: PROTECT. For more examples using DELETE, see Chapter 8.
DELETENETROUTE
Deletes a message routing path currently in use.
DIR
Displays a sorted list of the files in a directory.
Format
DIR [<dir | pattern>] [OPT A | I | AI | D | F] [ALL] [DIRS] [FILES] [INTER]
Template
DIR,OPT/K,ALL/S,DIRS/S,FILES/S,INTER/S
Location
C:
DIR displays the file and directory names contained in the specified directory or the current directory. Directories are listed first, followed by an alphabetical list of the files in two columns. Pressing Ctrl+C aborts a directory listing.
The options are:
ALL
Displays all subdirectories and their files.
DIRS
Displays only directories.
FILES
Displays only files.
INTER
Enters an interactive listing mode.
The ALL, DIRS, FILES, and INTER keywords supersede the OPT A, D, F, and I options, respectively. The older keywords are retained for compatibility with earlier versions of AmigaDOS. Do not use OPT with the full keywords - ALL, DIRS, FILES, or INTER.
Interactive listing mode stops after each name to display a question mark at which you can enter commands. The acceptable responses are shown below:
Press Return
Displays the next name on the list.
E
Enters a directory; the files in that directory are displayed.
B
Goes back one directory level.
DEL or DELETE
Deletes a file or empty directory. DEL does not refer to the Del key; enter the letters D, E, and L.
T
Types the contents of a file.
C or COMMAND
Allows you to enter additional AmigaDOS commands.
Q
Quits interactive editing.
?
Displays a list of the available interactive-mode commands.
The COMMAND option allows almost any AmigaDOS command to be executed during the interactive directory list. To issue a command, enter C (or COMMAND) at the question mark prompt. DIR asks you for the command. Enter the desired command, then press Return. The command is executed and DIR continues. You can also combine the C and the command on one line by putting the command in quotation marks following the C.
For example,
? C "type prefs.info hex"
is equivalent to pressing Q to exit interactive listing mode and return to a regular Shell prompt, then entering:
1> TYPE Prefs.info HEX
to display the Prefs.info file on the screen in hexadecimal format.
Formatting a disk from the DIR interactive mode is not recommended since the format takes place immediately, without any confirmation requesters appearing. Do not start another interactive DIR from interactive mode since it results in garbled output.
Example 1
1> DIR Workbench:
displays a list of the directories and files on the Workbench disk.
Example 2
1> DIR MyDisk:#?.memo
displays all the directories and files on MyDisk that end in .memo.
Example 3
1> DIR Extras: ALL
displays the complete contents of the Extras drawer: all directories, all subdirectories, and all files, including those in the subdirectories.
Example 4
1> DIR Workbench: DIRS
displays only the directories on Workbench.
Example 5
1> DIR Workbench: INTER
begins an interactive list of the contents of the Workbench disk.
For more examples using DIR, see Chapter 8.
DISKCHANGE
Informs the Amiga that you have changed a disk in a disk drive.
Format
DISKCHANGE <device>
Template
DRIVE/A
Location
C:
You must use the DISKCHANGE command to inform the system when you change disks or cartridges in 5.25 inch floppy disk drives or removable media drives without automatic diskchange hardware.
Example
If a requester asks you to insert a new disk into your 5.25 inch drive, known as DF2:, you must insert the disk and then enter:
1> DISKCHANGE DF2:
AmigaDOS then recognizes the new disk and you can proceed.
DISMOUNT
Shuts down a file system device and all its associated volumes.
ECHO writes the specified string to the current output window or device. By default the string is sent to the screen, but if you use the TO option, you can send the string to any specified device or file.
When the NOLINE option is specified, ECHO does not automatically move the cursor to the next line after printing the string.
The FIRST and LEN options allow the echoing of a substring. FIRST <n> indicate the character position from which to begin the echo; LEN <n> indicates the number of characters of the substring to echo, beginning with the FIRST character. If the FIRST option is omitted and only the LEN keyword is given, the substring printed consists of the rightmost <n> characters of the main string. For example, if your string is 20 characters long and you specify LEN 4, the 17TH, 18th, 19th, and 20th characters of the string are echoed.
Examples
1> ECHO "hello out there!"
hello out there!
1> ECHO "hello out there!" NOLINE FIRST 0 LEN 5 hello1>
For further examples using the ECHO command, see Chapter 8.
Specifies an alternative for an IF statement in a script file.
Format
ELSE
Template
(none)
Location
Internal
ELSE must be used in conjunction with the IF command. ELSE is used in an IF block of a script to specify an alternative action if the IF condition is not true. If the IF condition is not true, execution of the script jumps from the IF line to the line after ELSE; all intervening commands are skipped. If the IF condition is true, the commands immediately following the IF statement are executed up to the ELSE. Then, execution skips to the ENDIF statement that concludes the IF block.
Example
Assume a script, called Display, contains the following block:
IF exists picfile
MultiView picfile
ELSE
ECHO "picfile is not in this directory"
ENDIF
If picfile can be found in the current directory, the MultiView program is executed and picfile is displayed on the screen.
If picfile cannot be found in the current directory, the script skips to the ECHO command. The following message is displayed in the Shell window:
picfile is not in this directory
See also: IF, ENDIF, EXECUTE
ENDCLI
Ends a Shell process.
Format
ENDCLI
Template
(none)
Location
Internal
ENDCLI ends a Shell process.
See also: ENDSHELL
ENDIF
Terminates an IF block in a script file.
Format
ENDIF
Template
(none)
Location
Internal
ENDIF must be used when an IF commands is used. ENDIF is used in scripts at the end of an IF block. If the IF condition is not true or if the true-condition commands are executed and an ELSE is encountered, the execution of the script skips to the next ENDIF command. Every IF statement must be terminated by an ENDIF.
The ENDIF applies to the most recent IF or ELSE command.
See also: IF, ELSE. For examples using the ENDIF command, see Chapter 8.
ENDSHELL
Ends a Shell process.
Format
ENDSHELL
Template
(none)
Location
Internal
ENDSHELL ends a Shell process and closes the Shell window.
The Shell process can also be ended by ENDCLI, by clicking on the close gadget, or by pressing CTRL+\.
Use ENDSHELL only when the Workbench or another Shell is running. If you quit the Workbench and you close your only Shell, you cannot communicate with the Amiga without rebooting.
The Shell window cannot close if any process that were launched from the Shell and not detached are still running. Even though the window stays open, the Shell does not accept new input. You must terminate those processes before the window closes. For example, if you opened an editor from the Shell, the Shell window does not close until you exit the editor.
For examples using the ENDSHELL command, see Chapter 8.
ENDSKIP
Terminates a SKIP block in a script file.
Format
ENDSKIP
Template
(none)
Location
Internal
ENDSKIP is used in scripts to terminate the execution of a SKIP block. A SKIP block allows you to jump over intervening commands if a certain condition is met. When an ENDSKIP is encountered, execution of the script resumes at the line following the ENDSKIP. The condition flag is set to 5 (WARN).
EVAL is used to evaluate and print the answer of an integer expression. The fractional portion of input values and final results, if any, is truncated (cut off). If a non-integer is given as an input value, evaluation stops at the decimal point.
<Value1> and <value2> can be decimal (the default), hexadecimal, or octal numbers. Hexadecimal numbers are indicated by either a leading Ox or #x. Octal numbers are indicated by either a leading 0 or a leading #. Alphabetical characters are indicated by a leading single quotation mark (`) and are evaluated as their ASCII equivalent.
The LFORMAT keyword specifies the formatting string used to print the answer. You can use %X (hexadecimal), %O (octal), %N (decimal), or %C (character). The %X and %O options require a number of digits using the LFORMAT keyword, you can specify to print a new line by including *N in your string.
The supported operations and their corresponding symbols are shown in the following table.
addition
+
subtraction
-
multiplication
*
division
/
modulo
mod, M, m, or %
bitwise AND
&
bitwise OR
|
bitwise NOT
~
left shift
Ish, L, or l
right shift
rsh, R, or r
negation
-
exclusive OR
xor, X, or x
bitwise equivalence
eqv, E, or e
EVAL can be used in scripts as a counter for loops. In that case, use the TO option to send the output of EVAL to a file.
Parentheses can be used in the expressions.
Example 1
1> EVAL 64 / 8 + 2
10
Example 2
1> EVAL 0x5f / 010 LFORMAT="The answer is %X4*N"
The answer is 000B
1>
This divides hexadecimal 5f (95) by octal 10 (8), yielding 000B, the integer portion of the decimal answer 11.875. (The 1> prompt appears immediately after the 000B if *N is not specified in the LFORMAT string.)
For more examples using the EVAL command, see Chapter 8.
EXECUTE
Executes a script with optional argument substitution.
Format
EXECUTE <script> [{<arguments>}]
Template
FILE/A
Location
C:
EXECUTE is used to run scripts of AmigaDOS commands. The lines in the script are executed as if they had been entered at a Shell prompt. If the s protection bit of a file is set and the file is in the search path, enter only the file name; the EXECUTE command is not needed.
You can use parameter substitution in scripts by including special keywords in the script. When these keywords are used, you can pass variables to the script by including the variable in the EXECUTE command line. Before the script is executed, AmigaDOS checks the parameter names in the script against any arguments given on the command line. If any match, AmigaDOS substitutes the values specified on the command line for the parameter name in the script. You can also specify default values for AmigaDOS to use if no variables are given. If you have not specified a variable and there is no default specified in the script, then the value of the parameter is empty (no substitution is made).
The allowable keywords for parameter substitution are explained in Chapter 5. Each keyword command line must be prefaced with a dot character (.).
See also: IF, SKIP, FAILAT, LAB, ECHO, RUN, QUIT. For examples using the EXECUTE command, see Chapter 8.
FAILAT
Instructs a command sequence not to fail unless a given error condition is returned.
Format
FAILAT [<n>]
Template
RCLIM/N
Location
Internal
Commands indicate that they have failed by setting a nonzero return code. The return code, normally 5, 10, or 20, indicates the severity of the error. A return code greater than or equal to a certain limit, the fail limit, terminates a sequence of non-interactive commands (commands specified after RUN or in a script).
Use the FAILAT command to alter the fail limit RCLIM (Return Code Limit) from its initial value of 10. If you increase the limit, you indicate that certain classes of error should not be regarded as fatal and that execution of subsequent commands can proceed after the error. The argument must be a positive number. The fail limit is reset to the initial value of 10 on exit from the command sequence.
If the argument is omitted, the current fail limit is displayed.
Example
Assume a script contains the following lines:
COPY DF0:MyFile to RAM:
ECHO "MyFile being copied."
If MyFile cannot be found, the scripts is aborted and the following message appears in the Shell window:
COPY: object not found
COPY failed returncode 20:
However, if you changed the return code limit to higher than 20, the script continues even if the COPY command fails. For example, if you changed the script to read:
FAILAT 21
COPY DF0:MyFile to RAM:
ECHO "MyFile being copied."
Even if MyFile cannot be found, the script continues. The following message appears in the Shell window:
COPY: object not found
MyFile being copied.
See also: ECHO, EXECUTE.
FAULT
Prints the messages for the specified error numbers.
Format
FAULT {<n>}
Template
/N/M
Location
Internal
FAULT prints the messages corresponding to the error numbers supplied. As many error numbers, separated by spaces, as you want can be specified to print at the same time.
Example
If you receive the error message:
Error when opening DF1:TestFile 205
and need more information, enter:
1> FAULT 205
FAULT 205: object not found
This tells you that the error occurred because TestFile could not be found on DF1:.
A complete list of error messages appears in Appendix A.
FILENOTE attaches an optional comment of up to 79 characters to the specified file or to all files matching the given pattern.
If the <comment> includes spaces, it must be enclosed in double quotation marks. To include double quotation marks in a filenote, each literal quotation mark must be immediately preceded by an asterisk (*) and the entire comment must be enclosed in quotation marks, regardless of whether the commend contains any spaces.
If the <comment> argument is omitted, any existing filenote is deleted from the named file.
Creating a comment with FILENOTE is the same as entering a comment into the Comment gadget of an icon's Information window. Changes made with FILENOTE are reflected in the Information window, and vice versa.
Use the LIST command to view comments made with FILENOTE. If a file has comments, LIST displays them below the file name.
When a existing file is copied to (specified as the TO argument of a COPY command), it is overwritten, but its original comment is retained. Any comment attached to a FROM file is not copied unless the CLONE or COM option of COPY is specified.
If the ALL option is given, FILENOTE adds the <comment> to all the files and subdirectories matching the pattern entered. If the QUIET options is given, screen output is suppressed.
Example 1
1> FILENOTE Sonata "allegro non troppo"
attaches the filenote allegro non troppo to the Sonata file.
Example 2
1> FILENOTE Toccata "*"presto*""
attaches the filenote "presto" to the Toccata file.
FILESIZE
Collects information on the size of files stored on a disk.
FTP
ARPANET file transfer program.
GET
Gets the value of a local variable.
Format
GET <name>
Template
NAME/A
Location
Internal
GET is used to retrieve and display the value of a local environment variable. The value is displayed in the current window.
Local environment variables are only recognized by the Shell in which they are created or by any Shells created from a NEWSHELL command executed in the original Shell. If you open an additional Shell by opening the Shell icon or by using the Execute Command menu item, previously created local environment variables are not available.
Example
1> GET editor
Extras:Tools/MEmacs
See also: SET
GETENV
Gets the value of a global variable.
Format
GETENV <name>
Template
NAME/A
Location
Internal
GETENV is used to retrieve and display the value of a global environment variable. The value is displayed in the current window. Global variables are stored in ENV: and are recognized by all Shells.
Example
1> GETENV editor
Extras:Tools/MEmacs
See also: SETENV
GETNETSTATUS
Queries whether the network is operational.
GROUP
Changes the access rights of a file or directory.
HELP
Text based help command.
HI
Halts all ARexx programs.
HISTORY
Display, recall, or store the command line history.
ICONX
Note
ICONX is used only as a default tool in a project icon and cannot be used as a Shell command.
Allows execution of a script file of AmigaDOS commands from an icon.
Format
ICONX
Template
(none)
Location
C:
To use ICONX, create or copy a project icon for the script. Open the icon's Information window and change the Default Tool of the icon to C:ICONX and select Save to store the changed .info file. The script can then be executed by double-clicking on the icon.
When the icon is opened, ICONX changes the current directory to the directory containing the project icon before executing the script. A console window can be opened on the Workbench screen if the script produces output.
Several Tool Types can be specified in the script icon. The WINDOW Tool Type provides an alternate window specification for the input/output window. By default, the window's specification is:
WINDOW=CON:0/50//80/IconX/AUTO/WAIT/CLOSE
The AUTO option opens a window only if there is output created by the script. If a window opens, the WAIT option forces it to remain open after the script terminates until you specifically close it. The CLOSE option gives the window a close gadget.
The WAIT Tool Type (not to be confused with the WAIT option of the WINDOW Tool Type) specifies the number of seconds the input/output window should remain open after the script terminates. If you use this option the default input/output window cannot be closed before the WAIT period has expired. There is also a DELAY Tool Type that works in very similar way, except that its parameter is in 1/50th of a second, instead of in seconds.
The STACK Tool Type specifies the number of bytes to use for stack during script execution. If this Tool Type is not provided, the default 4096 bytes is used.
Finally, the USERSHELL Tool Type runs the script file using the current Use Shell instead of the normal ROM Shell. You must specify USERSHELL=YES. User Shells are third party shells that you can purchase and install in your system to replace the standard Amiga Shell environment that comes with the operating system.
Extended selection passes files that have icons to the script. Their file names appear to the script as keywords. To use this facility, the .KEY keyword must appear at the start of the script. In this case, the AmigaDOS EXECUTE command is used to execute the script file.
See also: EXECUTE. For examples using the ICONX command, see Chapter 8.
IF
Evaluates conditional operations in script files.
Format
IF [NOT] [WARN | ERROR | FAIL] [<string> EQ| GT | GE <string>] [VAL] [EXISTS <filename>]
In a script file, IF, when its conditional is true, carries out all the subsequent commands until an ENDIF or ELSE command is found. IF must be used in conjunction with ENDIF, however, ELSE is optional. When the conditional is not true, execution skips directly to the ENDIF or to an ELSE. The conditions and commands in IF and ELSE blocks can span more than one line before their corresponding ENDIFs.
Nested Ifs jump to the matching ENDIF.
The additional keywords are as follows:
NOT
Reverses the interpretation of the result.
WARN
True if previous return code is greater than or equal to 5.
ERROR
True if previous return codes is greater than or equal to 10; only available if FAILAT is set to greater than 10.
FAIL
True if previous return code is greater than or equal to 20; only available if FAILAT is set to greater than 20.
<a> GT
True if the test of a is greater than the text of b (disregarding case). Use NOT GT for less than.
<a> GE
True if the text of a is greater than or equal to the text of b (disregarding case). Use NOT GE for less than or equal to.
<a> EQ
True if the text of a and b is identical (disregarding case).
VAL
Specifies a numeric comparison.
EXISTS <file>
True if the file exists.
If more than one of the three condition-flag keywords (WARN, ERROR, FAIL) are given, the one with the lowest value is used.
You can use local or global variables with IF by prefacing the variable name with a $ character.
Example 1
IF EXISTS Work/Prog
TYPE Work/Prog HEX
ELSE
ECHO "It's not here"
ENDIF
AmigaDOS displays the file Work/Prog if it exists in the current directory. Otherwise, AmigaDOS displays the message It's not here and continues after the ENDIF.
Example 2
IF ERROR
SKIP errlab
ENDIF
ECHO "No error"
LAB errlab
If the previous command produces a return code greater than or equal to 10, AmigaDOS skips over the ECHO command to the errlab label.
See also: EXECUTE, FAILAT, LAB, QUIET, SKIP. For more examples using the IF command, see Chapter 8.
INFO
Gives information about mounted devices.
Format
INFO [<device>]
Template
DEVICE
Location
C:
INFO displays a line of information about each mounted storage device, including floppy disk drive and hard disk partitions. Listed are the unit name, maximum size of the disk, the used and free space in blocks, the percentage of the disk that is full, the number of soft disk errors that have occurred, the status of the disk, and the name of the disk.
With the <device> argument, INFO provides information on the specified device or volume only.
Example
1>INFO
Unit Size Used Free Full Errs Status Name
DF0: 879K 1738 20 98% 0 Read Only Workbench
DF1: 879K 418 1140 24% 0 Read/Write Text-6
Volumes available:
Workbench [Mounted]
Text-6 [Mounted]
INSTALL
Writes or inspects a boot blocks on a formatted floppy disk or PCMCIA card, specifying whether it should be bootable.
INSTALL clears a floppy disk's or PCMCIA memory card's boot block area and writes a valid boot onto it. INSTALL does not affect any files or directories on the disk or card. The necessary files and directories must still be present on a device to boot from it successfully.
The NOBOOT option removes the boot block from an AmigaDOS disk or card, making it not bootable.
The CHECK option checks for valid boot code. It reports whether a disk or card is bootable and whether standard Amiga boot code is present on the media. This is useful in detecting some viruses.
The FFS switch is ignored. It remains part of the template to ensure compatibility with earlier scripts and programs.
Example 1
1> INSTALL DF0: CHECK
No bootblock installed
indicates that there is a non-bootable floppy in DF0:.
Example 2
1> INSTALL DF0:
makes the disk in drive DF0: a bootable disk.
Example 3
1> INSTALL DF0: CHECK
Appears to be FFS bootblock
indicates that there is a bootable FFS floppy in DF0:.
IPF
Alters packet filtering lists for IP packet input and output.
IPSTAT
Reports on packet filter statistics and filter list.
IPMON
Monitors /dev/ipl for logged packets.
IPNAT
Defines NAT (Network Address Translation) rules.
IPREFS
Communicates Preferences information stored in the individual editor files to the Workbench.
JOIN
Concatenates two or more files into a new file.
Format
JOIN [FILE] <file | pattern>} AS | TO <filename>
Template
FILE/M/A,AS=TO/K/A
Location
C:
JOIN copies all the listed files, in the order given, to one new file. This destination file cannot have the same name as any of the source files. You must supply a destination file name. The original files remain unchanged. Any number of files can be JOINed in one operation.
TO can be used as a synonym for AS.
Example
1> JOIN Part1 Part2 Part3 AS Textfile
For another example using JOIN, see Chapter 8.
LAB
Specified a label in a script file.
Format
LAB [<string>]
Template
(none)
Location
Internal
LAB is used in script to define a label that is searched for by the SKIP command. The label <string> can be of any length, but must be alphanumeric. No symbols are allowed. If the <string> contains spaces, it must be enclosed in quotation marks.
See also: SKIP, IF, EXECUTE. For more examples using LAB, see Chapter 8.
LIST
Lists specified information about directories and files.
LIST displays information about the contents of the current directory. If you specify a <dir>, <pattern>, or <filename> argument, LIST displays information about the specified directory, all directories or files that match the pattern, or the specified file, respectively. The PAT argument lets you specify an additional pattern to match.
Unless other options are specified, LIST displays the following:
name
The name of the file or directory.
size
The size of the file in bytes. If there is nothing in this file, the field reads "empty". For directories, this entry reads "Dir".
protection
The protection bits that are set for this file are shown as letters. The clear (unset) bits are shown as hyphens. Most files show the default protection bits, ----rwed for readable/writable/executable/deletable. See the PROTECT command for more on protection bits.
date and time
The date and time the file was created or last changed.
comment
The comment, if any, placed on the file using the FILENOTE command. It is preceded by a colon (:).
LIST uses the following options to change the way the output is displayed:
KEYS
Displays the block number of each file header or directory.
DATES
Displays dates. (For example, DD-MMM-YY is the USA default).
NODATES
Does not display date and time information.
TO <name>
Specifies an output file or device for LIST; by default, LIST outputs to the current window.
SUB <string>
Lists only files containing the substring <string>.
SINCE <date>
Lists only files timestamped on or after the specified date.
UPTO <date>
Lists only files timestamped on or before the specified date.
QUICK
Lists only the names of files and directories.
BLOCK
Displays file sizes in 512-byte blocks, rather than bytes.
NOHEAD
Suppresses printing of the header and summary information.
FILES
Lists files only (no directories).
DIRS
Lists directories only (no files).
LFORMAT
Defines a string to specially format LIST output.
ALL
Lists the contents of all directories and subdirectories.
The LFORMAT option modifies the output of LIST and can be used as a quick method of generating script files. When using LFORMAT, specify an output format string; this string is output for each file or directory normally listed. It can contain any text you specify, plus the usual LIST output information. When LFORMAT is specified, the QUICK and NOHEAD options are automatically selected. To save the output, you must redirect it to a file by using the > operator or specifying a TO file. (For examples using the LIST LFORMAT option, see Chapter 8.)
The available substitution operators are:
%A
Prints file attributes (protection bits).
%B
Prints size of file in blocks.
%C
Prints any comments attached to the file.
%D
Prints the date associated with the file.
%E
Prints just the file extension.
%K
Prints the file key block number.
%L
Prints the length of the file in bytes.
%M
Prints the file name only, omitting any extension.
%N
Prints the name of the file.
%P
Prints the file parent path.
%S
Superseded by %N and %P; still functional.
%T
Prints the time associated with the file.
You can put a length specifier and/or a justification specifier between the percent sign (%) and the field specifier. To specify left justification, place a minus sign (-) before the length specifier. Otherwise, the information displayed is right justified.
The default output of the LIST command uses the following specification:
%-24 %7L %A %D %T
Example 1
> LIST Dirs
Prefs Dir ----rwed 27-Jun-93 11:43:59
T Dir ----rwed 16-Jul-93 11:37:43
Trashcan Dir ----rwed 21-Jun-93 17:54:20
Only the directories in the current directory, in this case SYS:, are listed. (A shortened version of the typical output is shown above.)
Example 2
1> LIST LI#? TO RAM:Libs.file
LIST searches for any directories or files that start with LI. The output of LIST is sent to Libs.file in RAM:.
Example 3
1> LIST DF0:Documents UPTO 09-Oct-90
Only the files or directories in the Documents directory of DF0: that have not been changed since October 9, 1990 are listed.
For further examples using the LIST command, see Chapter 8.
LOADMONDRVS
Starts monitor drivers.
LOADRESOURCE
Preloads resources into memory to avoid excessive disk swaps.
Format
LOADRESOURCE {<name>} [LOCK | UNLOCK]
Template
NAME/M,LOCK/S,UNLOCK/S
Location
C:
LOADRESOURCE reduces the need for excessive disk swaps on floppy-only systems by preloading the following of resources into memory:
Libraries
Specify the path name to the library.
Devices
Specify the path name to the device; you cannot LOCK devices into memory.
Fonts
Specify the path name to the exact font file to be loaded.
Catalogs
Specify a path name as LOCALE:Catalogs/<language>/Sys/<catalog>.
The {<name>} option specifies the paths of the resources to load. The LOCK option tells the command to lock resources, such as libraries, fonts, and catalogs, into memory. This prevents the system from flushing the resource from RAM if memory is low. Although you can preload devices into memory using LOADRESOURCE, you cannot force them to stay in memory using the LOCK option. The UNLOCK option tells the command to unlock the resource from memory, allowing it to be flushed from RAM.
Entering LOADRESOURCE with no options lists all the LOCKed resources in RAM.
Example 1
LOADRESOURCE LIBS:asl.library
loads asl.library into memory. The system can flush this library from RAM the next time it runs low on memory, unless the LOCK option is included in the command line.
LOADWB starts the Workbench. Normally, this is in the Startup-sequence file that starts Workbench when booting. If you close the Workbench, LOADWB can restart it from a Shell.
The -DEBUG option makes a special developer menu, Debug, available in the Workbench menu bar. If the DELAY option is specified, LOADWB waits three seconds before executing to allow disk activity time to stop. The CLEANUP option automatically performs a cleanup of the initial disk window.
Workbench snapshots the current paths in effect when the LOADWB command is executed. It uses these paths for each Shell started from Workbench. NEWPATH allows you to specify a new path that is snapshot from the current Shell.
Example 1
If you quit the Workbench and are working through a Shell, enter:
1> LOADWB
to return the Workbench. Entering LOADWB when the Workbench is already loaded has no effect.
Example 2
1> PATH DF2:bin ADD
1> LOADWB NEWPATH
loads the Workbench. Any Shells started from the icon have the same path as the Shell used to run the LOADWB NEWPATH command.
LOCK
Sets the write-protect status of a device.
Format
LOCK <drive> [ON | OFF] [<passkey>]
Template
DRIVE/A,ON/S,OFF/S,PASSKEY
Location
C:
LOCK sets or unsets the write-protect status of a device or partition. The LOCK remains on until the system is rebooted or until the LOCK is turned off with the LOCK OFF command.
An optional passkey can be specified. If the passkey is used to lock a hard disk partition, the same passkey must be specified to unlock the partition. The passkey can be any number of characters long.
Example
1> LOCK Work: ON SecretCode
The Work partition is locked. You can read the contents of Work with commands such as DIR, LIST, or MORE but you cannot alter the contents of the partition. If you try to edit the contents of a file on Work, a requester indicates that Work is write-protected. For example, if you try to create a new directory by entering the following:
1> MAKEDIR WORK:Test
the following message appears:
Can't create directory Work:Test
Disk is write-protected
To unlock the partition, enter:
1> LOCK Work: OFF SecretCode
Locking a device is only good for the duration of the current session. Resetting or turning off the Amiga cancels the lock.
LOGVIEWER
Captures any debug or notification messages sent by bsdsocket.library or its clients.
MAGTAPE
Retensions, rewinds, or skips forward SCSI (Small Computer System Interface) tapes.
By default, MAGTAPE uses SCSI device unit 4. To change the default, you must use both the DEVICE and UNIT keywords.
The RET | RETENSION option runs the tape to the end and rewinds it. The REW | REWIND option rewinds the tape. The SKIP <n> option skips <n> files on the tape.
MAGTAPE tests to see if the unit is ready before sending the command. If your tape is not on-line, repeat the command.
Example
1> MAGTAPE DEVICE second_scsi.device UNIT 0 REW
MAKEDIR
Creates a new directory.
Format
MAKEDIR {<name}
Template
NAME/M
Location
C:
MAKEDIR creates new, empty directories with the names you specify. The command works within only one directory level at a time, so any directories on the given paths must already exist. The command fails of a directory or a file of the same name already exists in the directory in which you attempt to create a new one.
MAKEDIR does not create a drawer icon for the new directory.
Example 1
1> MAKEDIR Tests
creates a directory called Tests in the current directory.
Example 2
1> MAKEDIR DF1:Xyz
creates a directory Xyz in the root directory of the disk in DF1:.
Example 3
1> CD DF0:
1> MAKEDIR Documents Payables Orders
creates three directories on the disk in DF0:: Documents, Payables, and Orders.
For more examples using MAKEDIR, see Chapter 8.
MAKELINK
Creates a link between files.
Format
MAKELINK [FROM] <file> [TO] <file> [HARD] [FORCE]
Template
FROM/A,TO/A,HARD/S,FORCE/S
Location
C:
MAKELINK creates a FROM file, known as a link, that is a pointer to another file, the TO file, on the disk. When an application or command falls the FROM file, the TO file is used. By default, MAKELINK supports hard links: the FROM file and TO file must be on the same volume.
Normally, MAKELINK does not support directory links. To create a directory link, you must use the FORCE option. If MAKELINK detects that you are creating a circular link, such as a link to a parent directory, a Link loop not allowed message is issued.
MD5SUM
Calculates and compares checksums of files.
MOUNT
Makes a device connected to the system available.
Format
MOUNT {device} [FROM <filename>]
Template
DEVICE/M,FROM/K
Location
C:
MOUNT reads a device's configuration parameters from a file. It then uses the parameter information to mount the devices or make them available to the system. Multiple devices can be mounted with a single command. The {device} argument specifies the names of the devices to be mounted.
MOUNT can process either DOSDrivers mount files or a traditional multiple-entry MountList file, depending on which of the following three ways the arguments are specified:
Given a device name, MOUNT tries to find a mount file of that name in DEVS:DOSDrivers, then in SYS:Storage/DOSDrivers, and finally as an entry in DEVS:MountList. This method is best if you have only one configuration for that device on your system.
Given a path, MOUNT looks for a mount file in that location. Wildcards may be used to mount multiple devices; as in MOUNT DEVS:DOSDrivers/~(#?.info). Use this method when you have mount files stored somewhere other than the DOSDrivers drawers or if you have several mount file to process at once.
Given the FROM keyword and a path, MOUNT specifies the location of a MountList file to process. Use this method if you have a MountList stored somewhere other than DEVS: or if you have several MountLists.
Note
A mount file's icon Tool Types, if any, override parameters of the same name in the mount file itself.
Example 1
1> MOUNT PIPE:
This looks for the mount file DEVS:DOSDrivers/PIPE and processes it if found. If DEVS:DOSDrivers/PIPE does not exist, MOUNT looks for SYS:Storage/DOSDrivers/PIPE. If this also fails, then MOUNT looks for a PIPE: entry in DEVS:MountList.
Example 2
1> MOUNT Work:Devices/PIPE
This looks for a PIPE mount file in Work:Devices.
Example 3
1> MOUNT PIPE: FROM SYS:Mydevs/MountList
This scans for a PIPE entry in SYS:Mydevs/MountList.
See Appendix B for further information on MountLists.
MOUNTINFO
Creates mount files for file systems.
MOVE
Moves files or directories.
NETLOGVIEWER
Captures any debug or notification messages sent by bsdsocket.library or its clients.
NETSHUTDOWN
Shuts down the network in an orderly fashion.
NEWCLI
Opens a new Shell window.
Format
NEWCLI [<window specification>] [FROM <filename>]
Template
WINDOW,FROM
Location
Internal
NEWCLI starts a new Shell process. It is the same as using the NEWSHELL command.
The new Shell window becomes the currently-selected window and process. The new window has the same current directory, prompt string, path, local environment variables, and stack size as the one from which it is invoked. However, each Shell window is independent, allowing separate input, output, and program execution.
The window can be sized, dragged, zoomed, and depth-adjusted like most other Amiga windows.
To create a custom window, you can include the <window specification> argument. Specify the initial dimensions, location, and title of the window with this <window specification> syntax:
CON:x/y/width/height/title/options
where:
x
Is the number of pixels from the left edge of the screen to the left border of the Shell window. Use a value (//) to specify the minimum possible pixels.
y
Is the number of pixels from the top of the screen to the top of the Shell window. Use no value (//) to specify the minimum possible pixels.
width
Is the width of the Shell window, in pixels. Use no value (//) to specify the full width of the screen.
height
Is the height of the Shell window, in pixels. Use no value (//) to specify minimum possible height.
title
Is the text that appears in the Shell window title bar.
Use slashes to separate the parameters and options. If any spaces appear in the specification argument, the entire argument must be enclosed in double quotation marks (").
The allowable options are:
AUTO
The window automatically appears when the program needs input or produces output. With the Shell window, it opens for input immediately. The window can only be closed with the ENDSHELL command. Selecting the Shell's close gadget closes the window, but it re-opens immediately since it is expecting input.
ALT
The window appears in the specified size and position when the zoom gadget is clicked. The four parameters must be separated with slashes (for example, ALT30/30/200/200).
BACKDROP
The window appears on the backdrop, behind all the Workbench windows. This Shell window cannot be brought to the front of the screen; you have to resize the Workbench windows to see it.
CLOSE
The window has all the standard gadgets, including a close gadget. This is the default for Shell windows, but you must specify it to get a standard Shell if you use the WINDOW argument.
INACTIVE
The window opens, but is not made the active window.
NOBORDER
The window opens without any left or bottom window border. Only the zoom, depth, and sizing gadgets are available.
NOCLOSE
The window does not have a close gadget. If you open a console normally, there is no close gadget. If you open a console using the AUTO option, there is automatically a close gadget on the window.
NODEPTH
The window has no window depth gadget.
NODRAG
The window cannot be dragged. It has zoom, depth and sizing gadgets, but no close gadget.
NOSIZE
The window only has a depth gadget.
SCREEN
The window opens on a public screen. The screen must already exist. You must specify the name of the screen after the SCREEN keyword.
SIMPLE
If you enlarge the window, the text expands to fill the newly available space, allowing you to see text that had been scrolled out of the window. This is the default for standard Shells.
SMART
If you enlarge the window, the text does not expand to fill the newly available space. This saves memory.
WAIT
The window can only be closed by selecting the close gadget or entering Ctrl+\. If WAIT is the only option, there is no close gadget.
NEWSHELL uses the default startup file S:Shell-startup, unless a FROM file name is specified. S:Shell-startup is a standard AmigaDOS script file. For example, you can have several different Shell-startup files, each having different command aliases. You can call such customized Shell environments with FROM.
The NEWCLI command has the same effect as NEWSHELL; it invokes a new Shell process.
Example 1
1> NEWSHELL
opens a new Shell window with the default window specification.
Example 2
1> NEWSHELL "CON://640/200/My Shell/CLOSE"
A window starting in the upper left corner of the screen and measuring 640 pixels wide and 200 pixels high opens. The window is titled My Shell and it has a close gadget. The entire argument is enclosed in quotation marks because the title contains a space. If you add the command to your User-startup file, a Shell window opens automatically when your Amiga is booted.
Example 3
1> NEWSHELL FROM S:Programming.startup
opens a new Shell, but instead of executing the Shell-startup file, the Programming.startup file is executed. You can have aliases and prompt commands in the Programming.startup file that are used only when you are programming.
For more examples using NEWSHELL, see Chapter 8.
NVGETVAR
Prints the value of all or a named UBoot environment variable.
OWNER
Changes the ownership of a file or directory.
PATH
Controls the directory list that the Shell searches to find commands.
PATH lets you see, add to, or change the search path the AmigaDOS follows when looking for a command or program to execute. When a directory is in the search path, you do not need to specify the complete path to any command within that directory. Entering the name alone makes AmigaDOS look through the directories in the search path until it finds the file.
Note
The search path is only relevant when AmigaDOS is searching for a command or program to execute. Full path specifications are always necessary in arguments for commands such as COPY and DELETE.
Enter the PATH command alone or with the SHOW option to display directory names in the current search path. Normally, when PATH is displaying the directory names, a requester appears if a volume that is part of the search path cannot be found. For example, if you add a floppy disk to the search path and then remove that disk from the disk drive, a requester asks you to insert the disk.
If you specify the QUIET option, PATH does not display requesters for volumes that are not currently mounted. If PATH encounters an unmounted volume, it displays the message device (or volume) is not mounted . The names of any directories on that volume included in the PATH are not displayed.
The ADD option specifies directory to be added to the current PATH. You can add any number of directories with one PATH ADD command (the ADD keyword is optional); names of the directories must be separated by at least one space. When you issue the PATH command, AmigaDOS searches for each of the ADDed directories.
To replace the existing search path with a new one, use PATH RESET followed by the names of the new directories. The existing search path, except for the current directory and C:, is erased and the new one is substituted.
The REMOVE option eliminates the named directory from the search path.
Example
1> PATH EXTRAS:Tools ADD
adds the Tools directory in the Extras drawer to the search path of the Shell. If the EXTRAS: is not in a disk drive, a requester asks you to insert it in any drive.
If you remove EXTRAS: from the drive and enter:
1> PATH
a list of directories in the search path is displayed. A requester asks you to insert EXTRAS:. If you enter:
1> PATH QUIET
the list of directories in the search path is displayed. However, when the path comes to Extras:Tools, the error message appears in the list.
See also: ASSIGN. For more examples using PATH, see Chapter 8.
PATHPART
Splits and assembles directory and file names.
PING
Sends ICMP ECHO_REQUEST packets to network hosts.
PIPE
Connects input and output streams of Shell commands.
POPCD
Returns the directory last recently saved with the PUSHCD command.
PROMPT
Changes the prompt string of the current Shell.
Format
PROMPT [<prompt>]
Template
PROMPT
Location
Internal
PROMPT allows you to customize the prompt string, the text printed by the Shell at the beginning of a command line. The prompt string can contain any characters, including escape sequences.
This manual shows the prompt string as 1>.
The default prompt string is:
"%N.%S>"
which displays the Shell number, a period, the current directory, a right angle-bracket, and a space. Entering PROMPT without a string argument resets the prompt to this default.
The substitutions available for the <prompt> string are:
%N
Displays the process number for the Shell.
%S
Displays the current directory.
%R
Displays the return code for the last operation.
A space is not automatically added to the end of the string. If you want a space between the prompt and typed-in text, place it in the string, and enclose the string in double quotation marks,
You can embed commands in the prompt string by enclosing the command in back apostrophes (`).
Example 1
1> PROMPT %N
1
Only the Shell number is shown. The > is removed from the prompt.
Example 2
1> PROMPT "%N.%S.%R>"
1.Work:Snim.0>
The Shell number, current directory, and return code of the previous command are shown. A space is included after the >.
For more examples using the PROMPT command, see Chapter 8.
PROTECT
Changes the protection bits of a file or directory.
All files and directories have a series of protection bits (attributes) stored with them that control their properties. These bits can be altered to indicate the type of file and the operations permitted. PROTECT is used to set or clear the protection bits. For directories, only the d bit is significant.
The protection bits are represented by letters:
s
The file is a script.
p
The file is a pure command and can be made resident.
a
The file has been archived.
r
The file can be read.
w
The file can be written to (altered).
e
The file is executable (a program).
d
The file or directory can be deleted. (Files within a delete-protected directory can still be deleted.)
Use the LIST command to see the protection bits associated with a file. The protection field is displayed with set (on) bits shown by their letters and clear (off) bits shown by hyphens. For example, a file that is readable, writable, and deletable has ----rw-d in the protection field.
To specify the entire protection field at the same time, enter the letters of the bits you want set as the FLAGS argument without any other keywords. The named bits are set and all the others are cleared.
The symbols + and - (or the equivalent keywords ADD and SUB) are used to control specific bits without affecting the state of unspecified bits. Follow + or - with the letters of the bits to set or clear, respectively, and only those bits are changed. There is no space after the symbol or between the letters. The order of the letters does not matter. ADD and SUB work similarly, but there must be a space between the keyword and the letters. You cannot both set and clear bits in the same command.
The ALL options adds or removes the specified protection bits from all the files and subdirectories matching the pattern entered. The QUIET option suppresses the screen output.
Example 1
1> PROTECT DF0:Memo +rw
sets only the protection bits r (readable) and w (writable) of the file Memo on DF0:. No other protection bits are changed.
Example 2
1> PROTECT L:#? e SUB
clears the e (executable) protection bit from all the files in the L: directory.
Example 3
1> PROTECT Work:Paint rwed
The protection status of Paint becomes "----rwed".
PUSHCD
Saves the current directory on a stack and optionally changes it.
QUIT
Exits from a script file with a specified return code.
Format
QUIT [<return code>]
Template
RC/N
Location
Internal
QUIT stops the execution of the script at the specified return code. The default return code is zero. We recommend you use the standard return code values of 5, 10, and 20.
Example
ASK "Do you want to stop now?"
IF WARN
QUIT 5
ENDIF
ECHO "OK"
ECHO "The script is continuing."
If you press Y at the prompt, the script is aborted, since WARN is equal to a return code of 5. If you press N or press Return:
OK
The script is continuing.
Is displayed in the Shell window.
REBOOT
Reboots your Amiga.
RECORDER
Captures console output and stores it in a file.
RELABEL
Changes the volume name of the disk in the given drive to the specified name.
Format
RELABEL [DRIVE] <drive> [NAME] <name>
Template
DRIVE/A,NAME/A
Location
C:
Volume names are set when disks are initially formatted. RELABEL allows you to change a disk's volume name to any name specified.
On floppy-only systems with one drive, be sure to specify the disks by volume name instead of drive name.
Examples
1> RELABEL Workbench: MyDisk
changes the name of the Workbench disk to MyDisk. No colon is necessary after the second name.
1> RELABEL DF2: DataDisk
changes the name of the disk in DF2: to DataDisk.
REMRAD
Removes the recoverable RAM disk.
Format
REMRAD [<device>] [FORCE]
Template
DEVICE,FORCE/S
Location
C:
REMRAD allows you to remove the recoverable RAM disk (usually mounted as RAD:) from memory without powering off the system. If you have mounted more than one recoverable RAM disk, use the DEVICE specification.
REMRAD instructs RAD: to delete all of its files and become inactive. However, the RAD: RAM_0 disk icon does not disappear. The next time the Amiga is rebooted. RAD: is removed from memory completely and the icon is no longer displayed.
If the device is in use when the REMRAD command is given, the operation aborts with a device in use message. To remove it if it is in use, you must use the FORCE option.
RENAME
Changes the name of or moves a file or directory.
Format
RENAME [FROM] {<name} [TO | AS] <name>
Template
FROM/A/M,TO=AS/A,QUIET/S
Location
C:
RENAME renames the FROM file or directory with the specified TO name. The FROM and TO files or directories must be on the same volume. If the name refers to a directory, RENAME changes the directory name without changing the names of the files or subdirectories in that directory. When there are multiple items in the FROM argument, the TO argument must be a directory.
If you rename a directory or if you use RENAME to give a file another directory name, AmigaDOS changes the position of that directory or file in the filing system hierarchy. This effectively moves the items.
Example 1
1> RENAME Work/Ex1 AS :Test/Ex2
renames the file Ex1 as Ex2 and moves it from the Work directory to the Test directory. The Test directory must exist in the root directory for this command to work.
Example 2
1> RENAME 3.doc 5.doc a.doc TO Docs
moves the 3.doc, 5.doc, and a.doc files to the Docs directory. The Docs directory must already exist.
REQUESTCHOICE
Allows AmigaDOS and ARexx scripts to use custom requesters.
The <title> argument specifies the title of the requester.
The <body> argument specifies the text of the requester. Linefeeds can be embedded using *N.
The <gadgets> argument specifies the text for the different gadgets. The gadget labels are separated with spaces.
The number of the selected gadget is printed as a result to the console. For evaluation in a script file, you can redirect this output into an environment variable. If the requester cannot be opened, the command generates a return code of 20.
The PUBSCREEN argument allows the requester to open its window on a public screen.
Example
1> RequestChoice >ENV:rcnum "New Title" "This is my requester*nSelect a gadget" "OK" "Maybe" "Cancel"
Sample RequestChoice Requester
ENV:rcnum contains 0, 1, or 2 after a gadget is selected. The script can use this value to control its later execution.
REQUESTFILE
Allows AmigaDOS and ARexx scripts to use a file requester.
When entered with no arguments, a file requester with OK, Volumes, Parent, and Cancel buttons is created. Ist Drawer and File gadgets are empty and it displays the contents of the current directory.
The DRAWER argument specifies the initial contents of the Drawer gadget.
The FILE option specifies the initial contents of the File gadget.
The PATTERN option allows the use of a standard AmigaDOS pattern. It includes a Pattern gadget in the requester and specifies the initial contents of the gadget. If this option is not provided, the file requester does not have any Pattern gadget.
The TITLE option specifies the title of the requester.
The POSITIVE option specifies the text to appear in the positive (left) choice in the file requester.
The NEGATIVE option specifies the text to appear in the negative (right) choice in the file requester.
The ACCEPTPATTERN option specifies a standard AmigaDOS pattern. Only files matching this pattern are displayed in the file requester.
The REJECTPATTERN option specifies a standard AmigaDOS pattern. Files matching this pattern are not displayed in the file requester.
If SAVEMODE is specified, the requester is used for writing files to disk. If MULTISELECT is specified, the requester allows multiple files to be selected at once. If DRAWERSONLY is specified, the requester does not have a File gadget. This effectively turns the file requester into a directory requester. If NOICONS is specified, the requester does not display icons (.info files).
The selected files are returned on the command line, enclosed in double quotation marks and separated with spaces. The command generates a return code of 0 if you select a file or 5 if you cancel the requester.
The PUBSCREEN argument allows the requester to open its window on a public screen.
Example
1> REQUESTFILE DRAWER Devs: TITLE "My Req" NOICONS
Sample RequestFile Requester
REQUESTSTRING
Allows AmigaDOS and ARexx scripts to use custom string requesters.
RESIDENT
Displays and modifies the list of resident commands.
RESIDENT loads a command into memory and adds it to the resident list maintained by the Shell. This allows the command to be executed without reloading it from disk each time. If RESIDENT is invoked with no options, it lists the programs on the resident list.
To be made resident, a command should be pure, meaning that it is both re-entrant and re-executable. A re-entrant command can properly support independent use by two or more programs at the same time. A re-executable command dies not have to be reloaded to be executed again. Commands that have these characteristics are called pure and have the p (pure) protection bit set.
The following commands cannot be made resident: BINDDRIVERS, CONCLIP, IPREFS, LOADRESOURCE, LOADWB, and SETPATCH.
LIST the C: directory to check for the presence of the p protection bit to determine which commands are pure.
Many of the commands in the C: directory, as well as the MORE command in Utilities, are pure commands and can be made resident. If a command does not have its pure bit set, it probably cannot be made resident safely. (Setting the pure bit does not make a command or program pure.)
The REPLACE option is the default option and does not need to be explicitly stated. If no <resident name> is specified (for example, only a file name is specified), RESIDENT uses the file name portion as the name on the resident list. The full path to the file must be used.
If a <resident name> is specified and RESIDENT finds a program with that name already on the list, it attempts to replace the command. That <resident name> must be used to reference the resident version of the command. The replacement succeeds only if the already-resident command is not in use.
To override REPLACEment and make several versions of a command resident simultaneously, use the ADD option, giving a different <resident name> for each version loaded.
If the System option is specified, the command is added to the system portion of the resident list and becomes available as a system component. Any commands added to the resident list with the SYSTEM option cannot be removed. To list these files on the RESIDENT list, you must specify the SYSTEM option.
The PURE option forces RESIDENT to load commands that are not marked as pure and use them to test the pureness of other commands and programs. Use the PURE option with caution. Be sure the programs that you make RESIDENT meet the criteria to be resident or be careful to use the command in only one process at a time.
The availability of internal commands can also be controlled with RESIDENT. To deactivate an Internal command (for example, if an application has its own command of the same name), use RESIDENT <command> REMOVE. The command can be reactivated with the REPLACE option.
Example 1
1> RESIDENT C:COPY
makes the COPY command resident (replaces any previous version).
Example 2
1> RESIDENT Copy2 DF1:C/COPY ADD
adds another version of COPY to the resident list, under the name Copy2.
Example 3
1> RESIDENT Xdir DF1:C/Xdir PURE
makes an experimental, non-pure version of the DIR command resident.
Example 4
1> RESIDENT CD REMOVE
makes the Internal CD command unavailable.
Example 5
1> RESIDENT CD REPLACE
restores the CD command to the system.
See also: PROTECT, LIST.
ROADSHOWCONTROL
Displays and changes the internal configuration options of the TCP/IP stack.
RUN
Executes commands as background processes.
Format
RUN <command...> [{+ <command>}]
Template
COMMAND/F
Location
Internal
RUN is used to start background processes. A background process does not open its own window for input or output and does not take over the parent Shell.
RUN attempts to execute the <command> and any arguments entered on the command line. You can RUN multiple command lines by separating them with plus signs (+). If you press Return after a plus sign, RUN interprets the next line as a continuation of the same command line.
To make it possible to close the Shell window in which the process was started, redirect the output of RUN with RUN >NIL: <command>.
A new background Shell has the same search path and command stack size as the Shell from which RUN is given.
You can RUN commands stored to the resident list. Resident commands are checked before commands in the command path. A Shell started with RUN NEWSHELL uses the default startup file, S:Shell-startup.
Example 1
1> RUN COPY Text TO PRT:+
DELETE Text +
ECHO "Printing finished"
prints the Text file by copying it to the printer device, deletes it, then displays the given message. Plus signs string together the command lines, causing each command to be run after the previous command finishes.
Example 2
1> RUN EXECUTE Comseq
executes, in the background, all the commands in the script file Comseq.
For more examples using the RUN command, see Chapter 8.
RX
Launches an ARexx program.
RXC
Closes the ARexx resident process.
RXLIB
Manages and lists ARexx function libraries and hosts.
RXSET
Manages or lists the Clip List.
SEARCH
Looks for the specified text string in the files of the specified directories.
SEARCH looks through all the files in the FROM directory for the string given in the SEARCH string. (The FROM and SEARCH keywords are optional.) If the ALL switch is given, SEARCH also looks through all the subdirectories of the FROM directory. SEARCH displays the name of the file being searched and any line that contains the text sought. You must place quotation marks around any search text containing a space. The search is not case-sensitive.
The options are:
NONUM
Line numbers are not printed with the strings.
QUIET
Searches quietly; file names being searched are not displayed.
QUICK
Use a more compact output format.
FILE
Looks for a file by the specified name, rather than for a string in the file.
PATTERN
Uses pattern matching to search for the string.
SEARCH leaves a 0 in the condition flag if the object is found, and a 5 (WARN) otherwise. To abandon the search of the current file and continue to the next file, if any, press Ctrl+D. SEARCH is aborted when Ctrl+C is pressed.
SET with no arguments lists the current local variables.
SET with <name> and <string> arguments creates a new environment variable. The first word after SET is taken as the <name>. Everything else on the command line is taken as the <string> argument. Quotation marks are not required.
An environment variable created with SET is local to the Shell in which it was created. If you create a new Shell with the NEWSHELL command, that Shell also recognizes any variables created in its parent Shell. However, if you create a new Shell with the Execute Command Workbench menu item or by opening the Shell icon, variables created with SET are not recognized in the new Shells.
You can call environment variables in a script or on a command line by placing a dollar sign ($) in front of the variable name.
To remove a local variable definition, use the UNSET command.
Examples
1> SET Origin This process launched from icon
creates the local variable Origin that sores a reminder that a Shell was invoked from an icon rather than a NEWSHELL.
1> ECHO $Origin
This process launched from icon
See also: GET, UNSET
SETCLOCK
Sets or reads the battery backed-up hardware clock.
Format
SETCLOCK LOAD | SAVE | RESET
Template
LOAD/S,SAVE/S,RESET/S
Location
C:
SETCLOCK SAVE sets the date and time of the battery backed-up hardware clock (if your system has one) from the current system time, which is set with the Time editor or with the DATE command. SETCLOCK SAVE is typically used after a DATE command.
SETCLOCK LOAD sets the current system time from the battery backed-up clock. This is done automatically during the boot process.
The RESET option resets the clock completely. Use this option if the clock is accidentally turned off or LOAD and SAVE do not appear to work correctly.
Example
1> DATE 22-Jan-93 07:15:25
1> SETCLOCK SAVE
saves the date, January 22, 1993, and the time, 7:15 a.m., to the battery backed-up hardware clock. When the system is booted, the system clock is set with the time saved in the hardware clock.
Some Amiga models do not have battery backed-up clocks unless an expansion unit has been installed.
SETDATE changes the timestamp, the date and time of the creation or last change, of a file or directory. SETDATE <file> changes the date/time of the file to the current system date/time. SETDATE ALL changes the date and time of all the files and subdirectories matching the pattern entered.
The system clocks are not affected by SETDATE.
You can use output from the DATE command as input to SETDATE.
Example 1
1> SETDATE TestFile
changes the date and time associated with TestFile to the current date and time.
Example 2
1> SETDATE TestFile 01-04-91 13:45:32
Changes the date and time associated with TestFile to April 1, 1991, 1:45 p.m.
See also: DATE
SETENV
Sets a global variable.
Format
SETENV [<name>] [<string...>]
Template
NAME,STRING/F
Location
Internal
SETENV with no arguments lists the current global variables.
SETENV with <name> and <string> arguments creates a new global environment variable. The first word after SETENV is taken as the <name>. Everything else on the command line is taken as the <string> argument. Quotation marks are not required.
Global variables are stored in the ENV: directory and are available to all processes. However, if a local variable (defined by SET) and a global variable share the same name, the local variable is used.
Environment variables are called by scripts or other commands by including a dollar sign ($) in front of the variable name.
To remove a global variable definition, use the UNSETENV command.
Example 1
1> SETENV Editor Extras:Tools/MEmacs
creates the environment variable Editor That can be used with the MORE utility. This specifies the editor as MEmacs, located in the Tools drawer of EXTRAS:. The variable Editor is available in any Shell.
SETFONT lets you change the font used in a particular Shell window, overriding the System Default Text setting specified in the Font editor. SETFONT is only effective in the window in which it is invoked.
You must specify both a font name and a size when using the SETFONT command. The other options are:
SCALE
Enables bitmap font scaling.
PROP
Allows proportional fonts.
ITALIC
The font is italic.
BOLD
The font is boldface.
UNDERLINE
The font is underlined.
Invoking SETFONT clears the Shell window of its current contents and displays a new prompt, in the new font, at the top of the window. Using proportional fonts in a Shell window is not recommended because the variable character spacing prevents columns of information from lining up and makes editing the command line difficult.
Example
1> SETFONT topaz 11 BOLD UNDERLINE
The Shell window clears and the new prompt is in 11 point Topaz, underlined and boldface.
SETFONTCHARSET
Adds charset tag and version string to a FontContentsHeader file.
SETKEYBOARD
Sets the keymap for the Shell.
Format
SETKEYBOARD <keymap name>
Template
KEYMAP/A
Location
C:
SETKEYBOARD specifies the keymap used by the current Shell. The available files are listed below:
Keymap
Keyboard
cdn
Canadian Français
ch1
Suisse
ch2
Schweiz
d
Deutsch
dk
Dansk
e
Español
f
Français
gb
British
i
Italiana
n
Norsk
po
Português
s
Svenskt
usa
American
usa2
Dvorak
To specify the same permanent keymap, use the Preferences Input editor to save your choice.
Example
To change to a French Canadian keymap, enter:
1> SETKEYBOARD cdn
The keymap file must be in the KEYMAPS: directory for SETKEYBOARD to find it.
SETPATCH
Makes ROM patches in system software.
SHOWNETSTATUS
Displays various information about the status of the network configuration.
SKIP
Skips to a label when executing script files.
Format
SKIP [<label>] [BACK]
Template
LABEL,BACK/S
Location
Internal
SKIP is used in scripts to allow you to skip ahead in the script to a <label> defined by a LAB statement. If no <label> is specified, SKIP jumps to the next LAB statement.
SKIP always searches forward from the current line of the file. However, when the BACK option is used, SKIP starts searching for the label from the beginning of the file. This allows SKIPs to points prior to the SKIP command.
You can only SKIP as far back as the last EXECUTE statement. If there are no EXECUTE statements in a script, you SKIP back to the beginning of the file.
If SKIP does not find the label specified, the command sequence terminates and the message Label <label> not found by Skip is displayed.
Example
Assume you have the following script, called CheckFile:
.KEY name
IF exists <name>
SKIP message
ELSE
ECHO "<name> is not in this directory."
QUIT
ENDIF
LAB message
ECHO "The <name> file exists."
You can run the script by entering:
1> EXECUTE CheckFile Document
If the Document file exists in the current directory, the execution of the script SKIPs ahead to the LAB command. The message:
The Document file exists.
Is displayed in the Shell window.
If the Document file is not in the current directory, the execution of the script jumps to the line after the ELSE statement, displaying the message:
Document is not in this directory.
See also: EXECUTE, LAB. For more examples using the SKIP command, see Chapter 8.
SORT sorts the FROM file alphabetically, line-by-line, sending the sorted results to the TO file. SORT assumes the file is a normal text file in which lines are separated by line feeds. SORT normally disregards case. If the CASE switch is given, upper-cased items are output first.
The COLSTART keyword specifies the character column at which the comparison begins. SORT starts comparing the lines from that point, wrapping around to the beginning of the line if the compared lines match to the end.
When the NUMERIC option is specified, the lines are interpreted as numbers from the first column reading to the right, stopping at the first non-numeric character. Lines not beginning with numbers are treated as 0. The lines are output in numerical order. CASE is ignored when NUMERIC is specified.
Example
1> SORT DF0:Glossary TO DF0:Glossary.alpha
sorts the lines in the Glossary file, arranges them alphabetically, and outputs them to a next file called Glossary.alpha. The case of the words is disregarded.
For more examples using the SORT command, see Chapter 8.
STACK
Displays or sets the stack size within the current Shell.
Format
STACK [[SIZE] <stack size>]
Template
SIZE/N
Location
Internal
A Shell uses a certain amount of stack, a special area in memory allocated for it. Each Shell has a specific stack size. If a program causes a system failure, changing the Shell's stack size may solve the problem. Commands performing operations consisting of multiple levels can require additional stack space.
Stack sizes typically range from 4096 to 40000 bytes. If the stack size is too small, a system failure can occur. If the stack size is too large, it can use too much memory.
Note
A software failure message is displayed if you run out of stack space. Increase the stack space for the Shell that caused the error.
Entering the STACK command with no arguments displays the current stack size.
STATUS without any arguments lists the numbers of the current Shell processes and the program or command running in each. The <process> argument specifies a process number, limiting STATUS to giving information about that process only.
For information on the stack size, global vector size, priority, and the current command for each process, use the FULL keyword. The TCB keyword is similar, omitting the command information. The CLI=ALL keyword gives only the command information.
STATUS searches for a command when you use the COMMAND option. STATUS scans the Shell list, looking for the specified <command>. If the command is found, the Shell's process number is output, and the condition flag is set to 0. Otherwise, the flag is set to 5 (WARN).
Example 1
1> STATUS 1
Process 1: Loaded as command: status
Example 2
1> STATUS 1 FULL
Process 1: stk 4000, gv 150, pri 0 Loaded as command: status
Example 3
1> STATUS >RAM:Xyz COMMAND=COPY
1> BREAK <RAM:Xyz >NIL: ?
sends a break to the process executing COPY.
SWAPCD
Interchanges the current directory and a stacked directory.
TCC
Closes the ARexx tracing console window.
TCO
Opens the ARexx tracing console window.
TCP-HANDLER
Access network resources through AmigaDOS.
TCPDUMP
Dumps traffic on a network.
TE
Clears the ARexx global tracing flag.
TEE
Sends data from the standard input to the standard output and prints it to the console.
TRACEROUTE
Prints the network route packets.
TS
Starts ARexx's interactive tracing.
TYPE
Displays the contents of a file.
Format
TYPE {<file | pattern>} [TO <name>] [OPT H | N] [HEX | NUMBER]
Template
FROM/A/M,TO/K,OPT/K,HEX/S,NUMBER/S
Location
C:
TYPE outputs the contents of the named file to the current window if no destination is given or to a specified output file. The TO keyword types information to a specified file. If more than one file name is specified, the file names are typed in sequence.
The OPT H and OPT N options are also available by the HEX and NUMBER keywords, respectively. However, the two options are mutually exclusive. The HEX option types the file as columns of hexadecimal numbers, with an ASCII character interpretation column. The NUMBER option numbers the lines as they are output.
To pause output, press the Space bar. To resume output, press Backspace, Return, or Ctrl+X. To stop output, press Ctrl+C (***Break is displayed).
Example
1> TYPE S:Startup-sequence
The contents of the Startup-sequence file in the S: directory are displayed on the screen.
For more examples using TYPE, see Chapter 8.
UNALIAS
Removes an alias.
Format
UNALIAS [<name>]
Template
NAME
Location
Internal
UNALIAS removes the named alias from the alias list. With no arguments, UNALIAS lists the current aliases.
See also: ALIAS
UNSET
Removes a local variable.
Format
UNSET [<name>]
Template
NAME
Location
Internal
UNSET removes the named local variable from the variable list for the current process. With no arguments, UNSET lists the current variables.
See also: SET
UNSETENV
Removes a global variable.
Format
UNSETENV [<name>]
Template
NAME
Location
Internal
UNSETENV removes the named global variable from the current variable list. With no arguments, UNSETENV lists the current variables.
VERSION finds the version and revision number of a library, device, command, or Workbench disk. VERSION can also test for a specific version/revision and set the condition flags if the version/revision is greater.
VERSION with no <library | device | file> argument prints the Kickstart version number and the Workbench version number and sets the two corresponding environment variables. If a name is specified, VERSION attempts to open the library, device, drive, or file and read the version information. Specify a device name, such as DF0: or DH0:, to get the version of the file system used by a drive.
When a <version #> or a <revision #> is specified, VERSION sets the condition flag to 0 if the version and revision number of the Kickstart, library, or device driver is greater than or equal to the specified values. Otherwise, the flag is set to 5 (WARN). If a revision number is not specified, no comparison on the revision number is performed.
The <unit #> option is obsolete and is retained for compatibility with older programs.
The FILE option forces VERSION to ignore libraries or device drivers currently loaded. This allows you to get the version number of a .library or .device file on disk when a library or device of that name is already in memory or available in LIBS:. The RES option gets the version of Resident commands. Built-in Shell commands have the same version string as the Shell. INTERNAL is also obsolete and retained for compatibility. The FULL option prints out the complete version of the string, including the date.
Examples
1> VERSION
Kickstart 40.70 Workbench 44.1
1> VERSION Alpha:Libs/xyz.library FILE FULL
xyz.library 1.13 (05/24/93)
WAIT
Waits for the specified time.
Format
WAIT [<n>] [SEC | SECS |MIN | MINS] [UNTIL ]
Template
/N,SEC=SECS/S,MIN=MINS/S,UNTIL/K
Location
C:
WAIT is used in command sequences or after RUN to wait for a certain period of time or until a specific time. The default waiting period is one second.
The <n> argument specifies the number of seconds or minutes to wait. These options are mutually exclusive; you can only enter seconds or minutes.
Use the keyword UNTIL to wait until a particular time of the day, given in the format HH:MM.
Example 1
1> WAIT 10 MINS
waits ten minutes.
Example 2
1> WAIT UNTIL 21:15
waits until 9:15 p.m.
WAITFORPORT
Waits for public message port to appear.
WBINFO
Opens Workbench information windows from a Shell.
WBRUN
Runs programs from Shell as if they were executed from the Workbench.
WBSTARTUPCTRL
Manipulates the startup configuration of Workbench.
WHICH
Searches the command path for a particular item.
Format
WHICH <command> [NORES] [RES] [ALL]
Template
FILE/A,NORES/S,RES/S,ALL/S
Location
C:
WHICH lets you find a specific command, program, or directory by entering its name. If the named item is in the search path, WHICH displays the complete path to that item. WHICH lists resident commands as RESIDENT and internal commands as INTERNAL.
Normally, WHICH searches the resident list, the current directory, the command paths, and the C: directory. If the item is not found, WHICH sets the condition flag to 5 (WARN), but does not print any error message.
If the NORES option is specified, the resident list is not searched. If the RES option is specified, only the resident list is searched.
The ALL switch continues the search through the full search path, finding and listing all locations of a command or program. It can, however, lead to multiple listings of the same command if that command is reached by more than one route (such as C: and the current directory).
Examples
1> WHICH avail
C:Avail
1> WHICH C:
Workbench:C
1> WHICH alias
INTERNAL alias
WHY
Prints an error message explaining why the previous command failed.
Format
WHY
Template
(none)
Location
Internal
When a command fails, the screen displays a brief message. This message typically includes the name of the file, if that was the problem, but provides no details. If the reason for a failure is not evident, enter WHY for a more complete explanation.
System Commands
System commands are required for normal system operation. They are used by the standard Startup-sequence or called automatically by the system for applications. The user does not typically invoke these commands.
ADDDATATYPES
Builds a list of data types that datatypes.library can understand.
Data type descriptors are stored in DEVS:DataTypes. These descriptors allow programs such as MultiView to interpret different data file types. ADDDATATYPES can also be called by application installation scripts to add their own data types to the list.
The FILES argument specifies the names of the data type descriptors to add to the existing list of data type descriptors.
Specifying the QUIET option suppresses error and output messages.
Specifying the REFRESH option scans the DEVS:DataTypes directory for new or changed data type descriptors.
BINDDRIVERS
Binds device drivers to hardware.
Format
BINDDRIVERS
Template
(none)
Location
C:
BINDDRIVERS loads and runs device drivers for add-on hardware. These devices are automatically configured by the expansion library if their device drivers are in the SYS:Expansion directory.
The BINDDRIVERS command must appear in the Startup-sequence file to configure the hardware when the system is booted.
CONCLIP
Moves data between console windows and the Clipboard.
Format
CONCLIP [CLIPUNIT | UNIT <unit number>] [OFF]
Template
CLIPUNIT=UNIT/N,OFF/S
Location
C:
CONCLIP is called from the standard Startup-sequence. It keeps track of the information that has been cut to the Clipboard.
The CLIPUNIT option allows you to specify the clipboard device unit number to use. Specify any unit from 0 to 255. The default number is 0. We recommend that this option be used only by advanced users or programmers who wish to use different units for different data, such as one for text and another for graphics. Run the command from the Shell, specifying the new unit number. The next time you copy and paste, that Clipboard unit is used.
Using the OFF option with Shell, MEmacs, and ED causes these commands to stop interacting with the system Clipboard during cutting and pasting operations. We recommend that you do not use this option.
IPREFS
Communicates Preferences information stored in the individual editor files to the operating system.
Format
IPREFS
Template
(none)
Location
C:
IPREFS reads the individual system Preferences files and passes the information to the system. IPREFS is generally run in the Startup-sequence after the Preferences files are copied to ENV:. Each time a user selects Save or Use from within an editor, IPREFS is notified and passes the information to the system. If necessary, IPREFS resets Workbench to implement those changes. If any Shell, project, or tool windows are open, IPREFS displays a requester asking you to close them.
SETPATCH
Makes ROM patches in system software.
Format
SETPATCH [QUIET] [NOCACHE] [REVERSE]
Template
QUIET/S,NOCACHE/S,REVERSE/S
Location
C:
SETPATCH installs temporary modifications to the operating system. It must be run at the beginning of the Startup-sequence file. Updated versions of SETPATCH are made available when necessary as AmigaDOS development continues.
If QUIET is specified, no output is sent to the screen.
NOCACHE prevents data caching from being activated on some 68030 and 68040 systems.
REVERSE stores patches in reverse order. This option is useful for CDTV developers only.