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==Camd Library==
 
==Camd Library==
  +
CAMD is an Amiga shared library which provides a general device driver
 
for MIDI data, so that applications can share MIDI data with each other in
+
CAMD is an Amiga shared library which provides a general device driver for MIDI data, so that applications can share MIDI data with each other in real-time, and interface to MIDI hardware in a device-independent way.
real-time, and interface to MIDI hardware in a device-independent way.
 
   
 
==Goals==
 
==Goals==
  +
 
The goals of CAMD are:
 
The goals of CAMD are:
  +
# To encourage development of music software and synchronized multimedia applications by providing a working driver to the public.
 
  +
# To enable music and multimedia applications to operate concurrently and exchange MIDI data in real-time.
1. To encourage development of music software and synchronized
 
  +
# To improve on existing "freeware" drivers by enhancing performance, by providing hooks for getting raw input, and by simplifying the interface as much as possible.
multimedia applications by providing a working driver to the public.
 
 
2. To enable music and multimedia applications to operate concurrently
 
and exchange MIDI data in real-time.
 
 
3. To improve on existing "freeware" drivers by enhancing performance,
 
by providing hooks for getting raw input, and by simplifying the interface
 
as much as possible.
 
   
 
==Operating System Requirements==
 
==Operating System Requirements==
  +
CAMD library functions identically since Workbench 1.3. However, this
 
is a complete re-write and contains no code from the original versions.
+
CAMD library functions identically since Workbench 1.3. However, this is a complete re-write and contains no code from the original versions. Camd is a contribution to AmigaOS and is not part of the core OS. It can be found at http://www.os4depot.net/share/driver/misc/camd.lha
Camd is a contribution to AmigaOS and is not part of the core OS. It can be
 
found at http://www.os4depot.net/share/driver/misc/camd.lha
 
   
 
==SDK Requirements==
 
==SDK Requirements==
  +
Programming for CAMD requires some additional includes to be added to
 
the SDK. When the camd.library install script is run, it will offer to add
+
Programming for CAMD requires some additional includes to be added to the SDK. When the camd.library install script is run, it will offer to add these files if it sees an SDK: assign in your system. The CAMD includes are added to SDK:local/common/include/, and the autodoc is copied to SDK:local/documentation/autodoc/.
these files if it sees an SDK: assign in your system. The CAMD includes
 
are added to SDK:local/common/include/, and the autodoc is copied to
 
SDK:local/documentation/autodoc/.
 
   
 
==The MIDI System==
 
==The MIDI System==
  +
The MIDI distribution system is based on the idea of "linkages"
 
  +
The MIDI distribution system is based on the idea of "linkages" (called MidiLinks) between applications. Each application or hardware driver can establish linkages to other applications or hardware drivers. Multiple links can be established to a single source, so that more than one application can see the MIDI stream coming out of a hardware port or application output. Similarly, more than one application can send a MIDI stream to a single hardware port or application input. The ability to have one application send data to another allows "pipelining" of the MIDI stream, for example connecting an interactive composing program to a sequencer and running both concurrently. Note that there is no requirement that the data sent actually be valid musical data -- it is possible for a pair of applications to set up a private linkage, and communicate anything they want, as long as it follows the syntactic rules of MIDI. However, it is suggested that such linkages be hidden from the user using a special bit which makes a linkage private.
(called MidiLinks) between applications. Each application or hardware
 
driver can establish linkages to other applications or hardware drivers.
 
Multiple links can be established to a single source, so that more than
 
one application can see the MIDI stream coming out of a hardware port or
 
application output. Similarly, more than one application can send a MIDI
 
stream to a single hardware port or application input. The ability to have
 
one application send data to another allows "pipelining" of the MIDI
 
stream, for example connecting an interactive composing program to a
 
sequencer and running both concurrently.
 
Note that there is no requirement that the data sent actually be valid
 
musical data -- it is possible for a pair of applications to set up a private
 
linkage, and communicate anything they want, as long as it follows the
 
syntactic rules of MIDI. However, it is suggested that such linkages be
 
hidden from the user using a special bit which makes a linkage private.
 
   
 
==Creating a MidiNode==
 
==Creating a MidiNode==
Each MIDI application must create a MidiNode. This structure is used
 
as a central dispatch point for incoming and outgoing messages, and holds
 
all of the application-specific information, including:
 
-- location and size of input buffers.
 
-- the name of the application
 
-- the icon to be used for the application in the patch editor.
 
-- the address of the task to signal when messages are received, and the signal bit to use.
 
   
  +
Each MIDI application must create a MidiNode. This structure is used as a central dispatch point for incoming and outgoing messages, and holds all of the application-specific information, including:
MidiNodes are created by ICamd->CreateMidiA(struct TagItem *TagsList), or by
 
  +
* location and size of input buffers.
  +
* the name of the application
  +
* the icon to be used for the application in the patch editor.
  +
* the address of the task to signal when messages are received, and the signal bit to use.
  +
  +
MidiNodes are created by
  +
<syntaxhighlight>
  +
ICamd->CreateMidiA(struct TagItem *TagsList)
  +
</syntaxhighlight>
  +
or by
  +
<syntaxhighlight>
 
ICamd->CreateMidi(Tag tag1,...).
 
ICamd->CreateMidi(Tag tag1,...).
  +
</syntaxhighlight>
   
 
For both forms of CreateMidi, tags may include:
 
For both forms of CreateMidi, tags may include:
Line 99: Line 79:
   
 
==Establishing Links==
 
==Establishing Links==
  +
 
One of the nice thing about MidiLinks is that they can be established even if the other application or hardware driver hasn't been loaded yet. This is because a MidiLink does not connect directly to the other application, but rather it connects to a "meeting place" or "rendezvous point" for MidiLinks called a Cluster. Each cluster is referred to by name. For example, if I establish an output link to the cluster "foo", and someone else establishes an input link to that same cluster, then any data that my application sends to that link will be received by that other application. If a third application creates an input link to "foo", then it will also receive the data, whereas if another application creates an output link to "foo" then it's MIDI data will be merged with mine, and distributed to all the input links.
 
One of the nice thing about MidiLinks is that they can be established even if the other application or hardware driver hasn't been loaded yet. This is because a MidiLink does not connect directly to the other application, but rather it connects to a "meeting place" or "rendezvous point" for MidiLinks called a Cluster. Each cluster is referred to by name. For example, if I establish an output link to the cluster "foo", and someone else establishes an input link to that same cluster, then any data that my application sends to that link will be received by that other application. If a third application creates an input link to "foo", then it will also receive the data, whereas if another application creates an output link to "foo" then it's MIDI data will be merged with mine, and distributed to all the input links.
   
Line 121: Line 102:
 
One of the advantages of the cluster model is that applications can be started up in any order and still work. The following are suggestions as to how applications should handle linkages:
 
One of the advantages of the cluster model is that applications can be started up in any order and still work. The following are suggestions as to how applications should handle linkages:
   
1. An application should allow the user to see a list of existing clusters (which CAMD can provide), or allow the user to type in a new cluster name. (camdtools has ReAction based "clist.c" to help with this)
+
# An application should allow the user to see a list of existing clusters (which CAMD can provide), or allow the user to type in a new cluster name. (camdtools has ReAction based "clist.c" to help with this)
  +
# The application should save the current linkages either in the applications "settings", or embedded in the document or performance file (perhaps using an IFF chunk). When the application is restarted (or that performance loaded or whatever) the application should then automatically establish the links specified.
 
2. The application should save the current linkages either in the applications "settings", or embedded in the document or performance file (perhaps using an IFF chunk). When the application is restarted (or that performance loaded or whatever) the application should then automatically establish the links specified.
 
   
 
If every application does this, then it will be easy for the user to set up the same configuration of linkages as they did last time, even if they launch their applications in a different order. Even if the applications are invoked via a script, the network of applications can come into existence automatically.
 
If every application does this, then it will be easy for the user to set up the same configuration of linkages as they did last time, even if they launch their applications in a different order. Even if the applications are invoked via a script, the network of applications can come into existence automatically.
Line 181: Line 161:
   
 
==MIDI Messages==
 
==MIDI Messages==
Each MIDI message sent or received is contained in a MidiMsg
 
structure. This 8-byte structure contains a timestamp, the actual MIDI
 
bytes (up to 3) and a link number (so that applications which have several
 
input links can determine which one received the message). Note that since
 
the message is so small, the entire message is copied when MIDI data is
 
transferred, rather than passing pointers around.
 
   
  +
Each MIDI message sent or received is contained in a MidiMsg structure. This 8-byte structure contains a timestamp, the actual MIDI
from camd.h:
 
  +
bytes (up to 3) and a link number (so that applications which have several input links can determine which one received the message). Note that since the message is so small, the entire message is copied when MIDI data is transferred, rather than passing pointers around.
<pre>
 
  +
  +
From camd.h:
  +
<syntaxhighlight>
 
typedef union
 
typedef union
 
{
 
{
Line 204: Line 181:
 
#define mm_Port b[3]
 
#define mm_Port b[3]
 
#define mm_Data b
 
#define mm_Data b
  +
</syntaxhighlight>
</pre>
 
   
 
==How MIDI Data is received==
 
==How MIDI Data is received==
MIDI applications can be either task-based or callback based. A
 
task-based application uses a signal to wait for incoming MIDI data. Once
 
the signal is received, the application can call GetMidi() to actually
 
look at what was received. All incoming messages are queued, and there is
 
a seperate queue for system exclusive messages (which can be quite long).
 
Each incoming MIDI event is both timestamped and marked with the linkage
 
number (settable by the application) from the link that it came in on.
 
Some people have questioned whether a task can respond fast enough to
 
incoming MIDI data to meet professional standards of timing accuracy. Our
 
experimentation has determined that a high-priority task (say, 30 or so),
 
can meet these requirements, even when the disk drive is running.
 
   
  +
MIDI applications can be either task-based or callback based. A task-based application uses a signal to wait for incoming MIDI data. Once the signal is received, the application can call GetMidi() to actually look at what was received. All incoming messages are queued, and there is a separate queue for system exclusive messages (which can be quite long).
<pre>
 
  +
SignalMask = (1L << CamdSigBit) | Other_bits_we_care_about;
 
  +
Each incoming MIDI event is both timestamped and marked with the linkage number (settable by the application) from the link that it came in on. Some people have questioned whether a task can respond fast enough to incoming MIDI data to meet professional standards of timing accuracy. Our experimentation has determined that a high-priority task (say, 30 or so), can meet these requirements, even when the disk drive is running.
Signals = IExec->Wait(SignalMask);
 
  +
if(Signals & (1L << CamdSigBit))
 
  +
<syntaxhighlight>
  +
uint32 SignalMask = (1UL << CamdSigBit) | Other_bits_we_care_about;
  +
uint32 Signals = IExec->Wait(SignalMask);
  +
if(Signals & (1UL << CamdSigBit))
 
{
 
{
 
while(ICamd->GetMidi(my_midi_node, &newMessage))
 
while(ICamd->GetMidi(my_midi_node, &newMessage))
Line 229: Line 199:
 
}
 
}
 
}
 
}
  +
</syntaxhighlight>
</pre>
 
However, if the application's handling of MIDI is very fast, it may be
 
better to use a callback. The callback occurs in the context of the
 
sender, so it is best to be quick so as not to slow down the sending task.
 
(Note that the sender will always be a task, and not an interrupt, since
 
the actual hardware drivers are serviced via a task) The callback is
 
invoked through a standard Hook structure. Using a callback avoids the
 
overhead of task switching, and can allow improved overall performance.
 
   
  +
However, if the application's handling of MIDI is very fast, it may be better to use a callback. The callback occurs in the context of the sender, so it is best to be quick so as not to slow down the sending task. The callback is invoked through a standard Hook structure. Using a callback avoids the overhead of task switching, and can allow improved overall performance.
   
  +
{{Note|text=The sender will always be a task, and not an interrupt, since the actual hardware drivers are serviced via a task.}}
   
 
==How MIDI Data is Sent==
 
==How MIDI Data is Sent==
  +
Sending MIDI data is very simple, mainly a matter of filling out a
 
MidiMsg structure and calling PutMidi(). Note that if the receive buffer
+
Sending MIDI data is very simple, mainly a matter of filling out a MidiMsg structure and calling PutMidi(). Note that if the receive buffer is full, then the function will fail, rather than waiting for the receive buffer to empty.
  +
is full, then the function will fail, rather than waiting for the receive
 
  +
<syntaxhighlight>
buffer to empty.
 
<pre>
 
 
MidiMsg mm;
 
MidiMsg mm;
mm.mm_Status = MS_NoteOn | (chan-1); // for MIDI channel 1 to 16
+
mm.mm_Status = MS_NoteOn | (chan-1); // for MIDI channel 1 to 16
mm.mm_Data1 = MiddleC; // may be any note from 0 to 127
+
mm.mm_Data1 = MiddleC; // may be any note from 0 to 127
mm.mm_Data2 = DefaultVelocity; // may be from 1 to 127
+
mm.mm_Data2 = DefaultVelocity; // may be from 1 to 127
   
 
// Now we have a "Note On" event, let's play it!
 
// Now we have a "Note On" event, let's play it!
 
ICamd->PutMidi(outLink, mm);
 
ICamd->PutMidi(outLink, mm);
   
IDOS->Delay(25); // wait a half-second
+
IDOS->Delay(25); // wait a half-second
   
mm.mm_Status = MS_NoteOff | (chan-1); // for MIDI channel 1 to 16
+
mm.mm_Status = MS_NoteOff | (chan-1); // for MIDI channel 1 to 16
mm.mm_Data1 = MiddleC; // may be any note from 0 to 127
+
mm.mm_Data1 = MiddleC; // may be any note from 0 to 127
mm.mm_Data2 = DefaultVelocity; // may be from 1 to 127
+
mm.mm_Data2 = DefaultVelocity; // may be from 1 to 127
   
 
// Now we end the note
 
// Now we end the note
 
ICamd->PutMidi(outLink, mm);
 
ICamd->PutMidi(outLink, mm);
  +
</syntaxhighlight>
</pre>
 
We have separate events for turning notes on and off. These are the same as
 
pressing, then later releasing a Middle C key on a piano. the Data1 byte
 
will determine which key is pressed or released, and Data2 will tell how
 
hard the key was hit.
 
   
  +
We have separate events for turning notes on and off. These are the same as pressing, then later releasing a Middle C key on a piano. the Data1 byte will determine which key is pressed or released, and Data2 will tell how hard the key was hit.
   
 
==System Exclusive==
 
==System Exclusive==
  +
For those of you not familiar with MIDI, system exclusive messages
 
  +
For those of you not familiar with MIDI, system exclusive messages (called SysEx for short) are a kind of escape hatch in the MIDI spec which allows developers to define their own messages. Unlike other MIDI events which are limited to 3 bytes or less, SysEx messages can be any length. In CAMD, SysEx messages are handled by placing the header of the message (the first three bytes) in the regular receive queue as a MidiMsg, and placing the full message in a separate buffer. The receiver can look at the first three bytes, and decide whether they want to read the rest by calling GetSysEx() or throw it away by calling SkipSysEx(); Sending SysEx is done by calling the function PutSysEx().
(called SysEx for short) are a kind of escape hatch in the MIDI spec which
 
allows developers to define their own messages. Unlike other MIDI events
 
which are limited to 3 bytes or less, SysEx messages can be any length. In
 
CAMD, SysEx messages are handled by placing the header of the message (the
 
first three bytes) in the regular receive queue as a MidiMsg, and placing
 
the full message in a seperate buffer. The receiver can look at the first
 
three bytes, and decide whether they want to read the rest by calling
 
GetSysEx() or throw it away by calling SkipSysEx();
 
Sending SysEx is done by calling the function PutSysEx().
 
   
 
==Filters==
 
==Filters==
To reduce the load on the system, MIDI data can be filtered so that
 
only useful data shows up in the application's input buffer. Each MidiLink
 
has a set of filter bits, can allow incoming messages to be ignored (not
 
placed in the receive queue). The first set of filter bits correspond to
 
the 16 MIDI channels. (For those of you unfamilier with MIDI, the low
 
nybble of the first MIDI byte contains the channel number). If the
 
incoming MIDI messages is on a channel which does not correspond to one of
 
the bits set in the filter word. the message is skipped. A second filter
 
is based on the type of the event, of which CAMD breaks up into 14
 
categories:
 
   
  +
To reduce the load on the system, MIDI data can be filtered so that only useful data shows up in the application's input buffer. Each MidiLink has a set of filter bits, can allow incoming messages to be ignored (not placed in the receive queue).
-- note on/off
 
-- program change
 
-- pitch bend
 
-- controller change MSB
 
-- controller change LSB
 
-- controller change boolean switch
 
-- controller change single byte
 
-- controller parameter change
 
-- undefined controllers
 
-- mode change messages
 
-- channel after touch
 
-- polyphonic after touch
 
-- system real-time messages (MIDI clock, MTC Quarter Frame)
 
-- system common messages (Start, Stop, etc)
 
-- system exclusive messages
 
   
  +
The first set of filter bits correspond to the 16 MIDI channels. (For those of you unfamiliar with MIDI, the low nybble of the first MIDI byte contains the channel number). If the incoming MIDI messages is on a channel which does not correspond to one of the bits set in the filter word. the message is skipped.
In addition, there is a special filtering system for SysEx messages
 
  +
which allows them to be filtered based on the first byte or the first
 
  +
A second filter is based on the type of the event, of which CAMD breaks up into 14 categories:
three bytes after the SysEx header byte. If the first byte only is used,
 
  +
# note on/off
then three different filters can be specified. If the first three bytes
 
  +
# program change
are used, then only one filter can be specified.
 
  +
# pitch bend
  +
# controller change MSB
  +
# controller change LSB
  +
# controller change Boolean switch
  +
# controller change single byte
  +
# controller parameter change
  +
# undefined controllers
  +
# mode change messages
  +
# channel after touch
  +
# polyphonic after touch
  +
# system real-time messages (MIDI clock, MTC Quarter Frame)
  +
# system common messages (Start, Stop, etc)
  +
# system exclusive messages
  +
  +
In addition, there is a special filtering system for SysEx messages which allows them to be filtered based on the first byte or the first three bytes after the SysEx header byte. If the first byte only is used, then three different filters can be specified. If the first three bytes are used, then only one filter can be specified.
   
 
==MIDI Timestamps==
 
==MIDI Timestamps==
Each incoming MIDI message may be timestamped, however, you must
 
supply a source of timing information (the recommended method is to use
 
RealTime.library, however many other timestamp sources are possible).
 
You can tell CAMD to use a particular timing source. The MidiNode
 
contains a pointer (of type LONG *), which may be pointed to the source of
 
timestamps. Whenever a MidiMsg is received, the longword that is pointed
 
to by this pointer is used as the current time, and copied into the
 
MidiMsg. Normally, what you would want to do is point this pointer at a
 
longword that was contually being updated. Note that in this fashion, your
 
application can have timestamps in any format it wants, since CAMD never
 
looks at the timestamp field once it is set.
 
One important point is that the timestamp is set at the time the
 
message is placed into the receiver's buffer. It would have been nice to
 
timestamp the messages at the interrupt time of the first MIDI status
 
byte, however this would have made the cluster model of distribution
 
impossible. Application which desire ultimate accuracy should probably
 
adjust the timestamp to compensate for the length of the MidiMsg.
 
   
  +
Each incoming MIDI message may be timestamped, however, you must supply a source of timing information (the recommended method is to use [[RealTime_Library|RealTime Library]], however many other timestamp sources are possible). You can tell CAMD to use a particular timing source. The MidiNode contains a pointer (of type LONG *), which may be pointed to the source of timestamps. Whenever a MidiMsg is received, the longword that is pointed to by this pointer is used as the current time, and copied into the MidiMsg. Normally, what you would want to do is point this pointer at a longword that was continually being updated. Note that in this fashion, your application can have timestamps in any format it wants, since CAMD never looks at the timestamp field once it is set. One important point is that the timestamp is set at the time the message is placed into the receiver's buffer. It would have been nice to timestamp the messages at the interrupt time of the first MIDI status byte, however this would have made the cluster model of distribution impossible. Application which desire ultimate accuracy should probably adjust the timestamp to compensate for the length of the MidiMsg.
CAMD ignores timestamps internally.If you don't require them, feel free
 
  +
to ignore timestamp initialization completely.
 
  +
CAMD ignores timestamps internally.If you don't require them, feel free to ignore timestamp initialization completely.
   
 
==Interfacing to Hardware==
 
==Interfacing to Hardware==
Most hardware drivers live in the directory DEVS:midi. They can be
 
created by third-party developers, and are fairly simple.
 
CAMD maintains a task for each input MIDI stream. This task is
 
responsible for reading bytes from the hardware, parsing them into
 
MidiMsgs, and sending them to a cluster.
 
   
  +
Most hardware drivers live in the directory DEVS:midi. They can be created by third-party developers, and are fairly simple. CAMD maintains a task for each input MIDI stream. This task is responsible for reading bytes from the hardware, parsing them into MidiMsgs, and sending them to a cluster.
Under AmigaOS 4.x we no longer support CAMDPrefs. All drivers found in DEVS:midi
 
will be run when camd is started. Do NOT put a driver into DEVS:midi
 
unless you want it to be run.
 
   
  +
Under AmigaOS 4.x we no longer support CAMDPrefs. All drivers found in DEVS:midi will be run when camd is started. Do NOT put a driver into DEVS:midi unless you want it to be run.
There is a driver for USB based MIDI devices. This installs as a USB
 
  +
function driver, and does not reside in DEVS:Midi. It will automatically
 
start and mount every class compatible MIDI device as soon as each
+
There is a driver for USB based MIDI devices. This installs as a USB function driver, and does not reside in DEVS:Midi. It will automatically start and mount every class compatible MIDI device as soon as each device connects to the USB stack.
device connects to the USB stack.
 
   
 
==Function List==
 
==Function List==
More details on all functions are in the autodoc at
 
SDK:Local/documentation/autodoc/camd.doc.
 
   
  +
More details on all functions are in the autodoc at SDK:Local/documentation/autodoc/camd.doc.
<pre>
 
  +
  +
<syntaxhighlight>
 
struct MidiLink *ICamd->AddMidiLink(struct MidiNode *, int32 type);
 
struct MidiLink *ICamd->AddMidiLink(struct MidiNode *, int32 type);
 
void ICamd->CloseMidiDevice(); /*Not supported in AmigaOS 4.x*/
 
void ICamd->CloseMidiDevice(); /*Not supported in AmigaOS 4.x*/
Line 393: Line 313:
 
void ICamd->UnlockCAMD(APTR);
 
void ICamd->UnlockCAMD(APTR);
 
BOOL ICamd->WaitMidi(struct MidiNode *, MidiMsg *);
 
BOOL ICamd->WaitMidi(struct MidiNode *, MidiMsg *);
  +
</syntaxhighlight>
</pre>
 
   
// Note: OpenMidiDevice and CloseMidiDevice are not supported.
+
{{Note|text=OpenMidiDevice and CloseMidiDevice are not supported. Camd simply opens all devices found in DEVS:Midi}}
// Camd simply opens all devices found in DEVS:Midi
 
   
 
==Credits==
 
==Credits==
CAMD has a long and convoluted history. It was originally created at
 
Carnegie-Mellon university by Roger B. Dannenberg and Jean-Christophe
 
Dhellemmes. After that is was worked on by Bill Barton, and later by
 
Darius Taghavy, followed by Carolyn Scheppner. The final form of the
 
design was conceived by David Joiner (a.k.a. Talin) and implemented by Joe
 
Pearce.
 
   
  +
CAMD has a long and convoluted history. It was originally created at Carnegie-Mellon university by Roger B. Dannenberg and Jean-Christophe Dhellemmes. After that is was worked on by Bill Barton, and later by Darius Taghavy, followed by Carolyn Scheppner. The final form of the design was conceived by David Joiner (a.k.a. Talin) and implemented by Joe Pearce.
The AROS version was written from scratch by Kjetil Matheussen.
 
  +
This was ported to AmigaOS 4.0 by Davy Wentzler.
 
CAMD for AmigaOS is currently maintained by Lyle Hazelwood.
+
The AROS version was written from scratch by Kjetil Matheussen. This was ported to AmigaOS 4.0 by Davy Wentzler. CAMD for AmigaOS is currently maintained by Lyle Hazelwood.
   
 
==Example code==
 
==Example code==
  +
Following is a complete example of "MidiThru".
 
This is a virtual "patch cord" to connect MIDI clusters.
+
Following is a complete example of "MidiThru". This is a virtual "patch cord" to connect MIDI clusters. The in and out cluster names are provided from the command line.
  +
The in and out cluster names are provided from the command line.
 
  +
<syntaxhighlight>
<pre>
 
 
/*
 
/*
 
** MidiThru.c
 
** MidiThru.c
** AmigaOS 4.x version
 
 
** Creates a link between named clusters
 
** Creates a link between named clusters
 
** 3/24/2012 Lyle Hazelwood
 
** 3/24/2012 Lyle Hazelwood
Line 440: Line 352:
 
int main(int argc, char **argv)
 
int main(int argc, char **argv)
 
{
 
{
MidiMsg mmsg;
+
MidiMsg mmsg;
 
uint32 signal;
 
uint32 signal;
 
BOOL alive = TRUE;
 
BOOL alive = TRUE;
Line 463: Line 375:
   
 
// We create our MidiNode here, requesting buffers as desired
 
// We create our MidiNode here, requesting buffers as desired
ournode = ICamd->CreateMidi( MIDI_MsgQueue,2048L,
+
ournode = ICamd->CreateMidi(MIDI_MsgQueue, 2048L,
MIDI_SysExSize,10000L,
+
MIDI_SysExSize, 10000L,
MIDI_RecvSignal,midisig,
+
MIDI_RecvSignal, midisig,
TAG_END);
+
TAG_END);
 
if(NULL == ournode) bailout("Can't Create MidiNode");
 
if(NULL == ournode) bailout("Can't Create MidiNode");
   
 
// This is our input stream of MIDI messages
 
// This is our input stream of MIDI messages
 
fromLink = ICamd->AddMidiLink(ournode, MLTYPE_Receiver,
 
fromLink = ICamd->AddMidiLink(ournode, MLTYPE_Receiver,
MLINK_Location,argv[1],
+
MLINK_Location,argv[1],
TAG_END);
+
TAG_END);
 
if(NULL == fromLink) bailout("Can't Add Input Link");
 
if(NULL == fromLink) bailout("Can't Add Input Link");
   
 
// and our output stream
 
// and our output stream
 
toLink = ICamd->AddMidiLink(ournode, MLTYPE_Sender,
 
toLink = ICamd->AddMidiLink(ournode, MLTYPE_Sender,
MLINK_Location, argv[2],
+
MLINK_Location, argv[2],
TAG_END);
+
TAG_END);
 
if(NULL == toLink) bailout("Can't Add Output Link");
 
if(NULL == toLink) bailout("Can't Add Output Link");
   
Line 494: Line 406:
   
 
while(ICamd->GetMidi(ournode, &mmsg))
 
while(ICamd->GetMidi(ournode, &mmsg))
{ // Every message we get...
+
{ // Every message we get...
ICamd->PutMidi(toLink, mmsg.mm_Msg); // we send back out.
+
ICamd->PutMidi(toLink, mmsg.mm_Msg); // we send back out.
 
}
 
}
 
}
 
}
Line 521: Line 433:
 
if(reason) exit(-1);
 
if(reason) exit(-1);
 
}
 
}
  +
</syntaxhighlight>
</pre>
 
   
 
==Further Resources==
 
==Further Resources==
The official source of MIDI documentation is the
 
"MIDI Manufacturers Association" (MMA)
 
http://www.midi.org/
 
   
The source code, executable, and documentation for
+
The official source of MIDI documentation is the "MIDI Manufacturers Association" (MMA) http://www.midi.org/
  +
the example above, "MidiThru", is available from
 
OS4Depot.net, along with an assortment of other
+
The source code, executable, and documentation for the example above, "MidiThru", is available from OS4Depot.net, along with an assortment of other midi tools and code examples. http://www.os4depot.net/share/driver/misc/camdtools.lha
midi tools and code examples.
 
http://www.os4depot.net/share/driver/misc/camdtools.lha
 
   
An excellent online reference to all things MIDI
+
An excellent online reference to all things MIDI has been provided by Jeff Glatt: http://home.roadrunner.com/~jgglatt/
has been provided by Jeff Glatt:
 
http://home.roadrunner.com/~jgglatt/
 

Latest revision as of 23:05, 3 July 2013

Camd Library

CAMD is an Amiga shared library which provides a general device driver for MIDI data, so that applications can share MIDI data with each other in real-time, and interface to MIDI hardware in a device-independent way.

Goals

The goals of CAMD are:

  1. To encourage development of music software and synchronized multimedia applications by providing a working driver to the public.
  2. To enable music and multimedia applications to operate concurrently and exchange MIDI data in real-time.
  3. To improve on existing "freeware" drivers by enhancing performance, by providing hooks for getting raw input, and by simplifying the interface as much as possible.

Operating System Requirements

CAMD library functions identically since Workbench 1.3. However, this is a complete re-write and contains no code from the original versions. Camd is a contribution to AmigaOS and is not part of the core OS. It can be found at http://www.os4depot.net/share/driver/misc/camd.lha

SDK Requirements

Programming for CAMD requires some additional includes to be added to the SDK. When the camd.library install script is run, it will offer to add these files if it sees an SDK: assign in your system. The CAMD includes are added to SDK:local/common/include/, and the autodoc is copied to SDK:local/documentation/autodoc/.

The MIDI System

The MIDI distribution system is based on the idea of "linkages" (called MidiLinks) between applications. Each application or hardware driver can establish linkages to other applications or hardware drivers. Multiple links can be established to a single source, so that more than one application can see the MIDI stream coming out of a hardware port or application output. Similarly, more than one application can send a MIDI stream to a single hardware port or application input. The ability to have one application send data to another allows "pipelining" of the MIDI stream, for example connecting an interactive composing program to a sequencer and running both concurrently. Note that there is no requirement that the data sent actually be valid musical data -- it is possible for a pair of applications to set up a private linkage, and communicate anything they want, as long as it follows the syntactic rules of MIDI. However, it is suggested that such linkages be hidden from the user using a special bit which makes a linkage private.

Creating a MidiNode

Each MIDI application must create a MidiNode. This structure is used as a central dispatch point for incoming and outgoing messages, and holds all of the application-specific information, including:

  • location and size of input buffers.
  • the name of the application
  • the icon to be used for the application in the patch editor.
  • the address of the task to signal when messages are received, and the signal bit to use.

MidiNodes are created by

ICamd->CreateMidiA(struct TagItem *TagsList)

or by

ICamd->CreateMidi(Tag tag1,...).

For both forms of CreateMidi, tags may include:

MIDI_Name (STRPTR)
name of the node, usually the program name
MIDI_SignalTask (struct Task *)
Task to be signaled, defaults to current task
MIDI_RecvHook (struct Hook *)
the hook to be called when new messages arrive
MIDI_PartHook (struct Hook *)
the hook to call when linkages are added or removed
MIDI_RecvSignal (int8)
the signal to send when messages arrive
MIDI_PartSignal (int8)
the signal to send when linkages are added or removed
MIDI_MsgQueue (uint32)
the desired size of incoming message queue
MIDI_SysExSize (uint32)
the desired byte size of the System Exclusive buffer
MIDI_TimeStamp (uint32*)
pointer to the desired MIDI time stamp source.
MIDI_ErrFilter (uint16)
the desired error filter for this node. see camd.h
MIDI_ClientType (uint16)
the desired client type for this node. see camd.h
MIDI_Image (struct Image *)
Image (suggested 32X32) for this node.

See sdk:local/common/include/midi/camd.h for more information.

Establishing Links

One of the nice thing about MidiLinks is that they can be established even if the other application or hardware driver hasn't been loaded yet. This is because a MidiLink does not connect directly to the other application, but rather it connects to a "meeting place" or "rendezvous point" for MidiLinks called a Cluster. Each cluster is referred to by name. For example, if I establish an output link to the cluster "foo", and someone else establishes an input link to that same cluster, then any data that my application sends to that link will be received by that other application. If a third application creates an input link to "foo", then it will also receive the data, whereas if another application creates an output link to "foo" then it's MIDI data will be merged with mine, and distributed to all the input links.

Some cluster properties:

  • The first attempt to link to a cluster creates the cluster, and the last link to leave deletes it.
  • Each sender link to a cluster is merged with all the other senders.
  • Each receiver link to a cluster gets a copy of what all the other receivers get.

In addition, there are some tips for managing clusters:

Cluster names are case sensitive, and must be enclosed in quotes if there are spaces in the cluster name.

Most MIDI interfaces use .in or .out at the end of each name to indicate direction. This is NOT a requirement, and should not be used by an application to restrict the choice of nodes available.

Participants: The library function MidiLinkConnected() can be used to check a cluster to see if there are any linkages of the opposite type. For example, a sender could check to see if anybody is listening or if they are just talking to vacuum. Similarly, a receiver could check to see if there are any senders. In addition, you can request to be notified (via signal) whenever the participants in a cluster change. This feature is primarily used by the hardware interface in the library itself -- it allows a driver to be shut down (and freeing the hardware resources) when there are no applications using it.

Cluster Comments: For purposes of building user interface to select clusters, each link to a cluster can specify a "comment", up to 34 characters long, which describes what this cluster actually is. However, since there can only be one comment for a cluster, the comment from the first link is the one used.

One of the advantages of the cluster model is that applications can be started up in any order and still work. The following are suggestions as to how applications should handle linkages:

  1. An application should allow the user to see a list of existing clusters (which CAMD can provide), or allow the user to type in a new cluster name. (camdtools has ReAction based "clist.c" to help with this)
  2. The application should save the current linkages either in the applications "settings", or embedded in the document or performance file (perhaps using an IFF chunk). When the application is restarted (or that performance loaded or whatever) the application should then automatically establish the links specified.

If every application does this, then it will be easy for the user to set up the same configuration of linkages as they did last time, even if they launch their applications in a different order. Even if the applications are invoked via a script, the network of applications can come into existence automatically.

To connect our MidiNode to a cluster,

struct MidiLink *ICamd->AddMidiLinkA(struct MidiNode *myNode, int32 type, struct TagItem *TagsList);

or

struct MidiLink *ICamd->AddMidiLink(struct MidiNode *myNode, int32 type, Tag tag1, ...);

Supported tags include:

MLINK_Name (STRPTR)
name for this link
MLINK_Location (STRPTR)
Cluster to connect to, Case sensitive
MLINK_ChannelMask (uint16)
Mask of which MIDI channels to listen to, defaults to ~0
MLINK_EventMask (uint16)
Mask of which types of MIDI events to listen for, defaults to ~0
MLINK_UserData (CPTR)
User defined
MLINK_Comment (STRPTR)
highest priority link will comment the cluster
MLINK_PortID (uint8)
Value to copy to any msgs arriving through this link
MLINK_Private (BOOL)
if TRUE, link requests to be hidden
MLINK_Priority (int8)
priority of this MidiLink
MLINK_SysExFilter (uint32)
data is 3 1 byte SysEx ID's to filtter with
MLINK_SysExFilterX (uint32)
data is one 3 Byte SysEx ID to filter with
MLINK_Parse (BOOL)
If true, CAMD will parse incoming stream into MIDI Messages
MLINK_ErrorCode, (uint32*)
points to an error code buffer

MIDI Messages

Each MIDI message sent or received is contained in a MidiMsg structure. This 8-byte structure contains a timestamp, the actual MIDI bytes (up to 3) and a link number (so that applications which have several input links can determine which one received the message). Note that since the message is so small, the entire message is copied when MIDI data is transferred, rather than passing pointers around.

From camd.h:

typedef union
{
    ULONG l[2];
    UBYTE b[4];
} MidiMsg;
 
    /* MidiMsg field definitions */
#define mm_Msg    l[0]
#define mm_Time   l[1]
#define mm_Status b[0]
#define mm_Data1  b[1]
#define mm_Data2  b[2]
#define mm_Port   b[3]
#define mm_Data   b

How MIDI Data is received

MIDI applications can be either task-based or callback based. A task-based application uses a signal to wait for incoming MIDI data. Once the signal is received, the application can call GetMidi() to actually look at what was received. All incoming messages are queued, and there is a separate queue for system exclusive messages (which can be quite long).

Each incoming MIDI event is both timestamped and marked with the linkage number (settable by the application) from the link that it came in on. Some people have questioned whether a task can respond fast enough to incoming MIDI data to meet professional standards of timing accuracy. Our experimentation has determined that a high-priority task (say, 30 or so), can meet these requirements, even when the disk drive is running.

uint32 SignalMask = (1UL << CamdSigBit) | Other_bits_we_care_about;
uint32 Signals = IExec->Wait(SignalMask);
if(Signals & (1UL << CamdSigBit))
{
	while(ICamd->GetMidi(my_midi_node, &newMessage))
	{
		//newMessage is a Midi Message for us.
	}
}

However, if the application's handling of MIDI is very fast, it may be better to use a callback. The callback occurs in the context of the sender, so it is best to be quick so as not to slow down the sending task. The callback is invoked through a standard Hook structure. Using a callback avoids the overhead of task switching, and can allow improved overall performance.

Note
The sender will always be a task, and not an interrupt, since the actual hardware drivers are serviced via a task.

How MIDI Data is Sent

Sending MIDI data is very simple, mainly a matter of filling out a MidiMsg structure and calling PutMidi(). Note that if the receive buffer is full, then the function will fail, rather than waiting for the receive buffer to empty.

MidiMsg mm;
mm.mm_Status = MS_NoteOn | (chan-1);    // for MIDI channel 1 to 16
mm.mm_Data1  = MiddleC;                 // may be any note from 0 to 127
mm.mm_Data2  = DefaultVelocity;         // may be from 1 to 127
 
// Now we have a "Note On" event, let's play it!
ICamd->PutMidi(outLink, mm);
 
IDOS->Delay(25);                        // wait a half-second
 
mm.mm_Status = MS_NoteOff | (chan-1);   // for MIDI channel 1 to 16
mm.mm_Data1  = MiddleC;                 // may be any note from 0 to 127
mm.mm_Data2  = DefaultVelocity;         // may be from 1 to 127
 
// Now we end the note
ICamd->PutMidi(outLink, mm);

We have separate events for turning notes on and off. These are the same as pressing, then later releasing a Middle C key on a piano. the Data1 byte will determine which key is pressed or released, and Data2 will tell how hard the key was hit.

System Exclusive

For those of you not familiar with MIDI, system exclusive messages (called SysEx for short) are a kind of escape hatch in the MIDI spec which allows developers to define their own messages. Unlike other MIDI events which are limited to 3 bytes or less, SysEx messages can be any length. In CAMD, SysEx messages are handled by placing the header of the message (the first three bytes) in the regular receive queue as a MidiMsg, and placing the full message in a separate buffer. The receiver can look at the first three bytes, and decide whether they want to read the rest by calling GetSysEx() or throw it away by calling SkipSysEx(); Sending SysEx is done by calling the function PutSysEx().

Filters

To reduce the load on the system, MIDI data can be filtered so that only useful data shows up in the application's input buffer. Each MidiLink has a set of filter bits, can allow incoming messages to be ignored (not placed in the receive queue).

The first set of filter bits correspond to the 16 MIDI channels. (For those of you unfamiliar with MIDI, the low nybble of the first MIDI byte contains the channel number). If the incoming MIDI messages is on a channel which does not correspond to one of the bits set in the filter word. the message is skipped.

A second filter is based on the type of the event, of which CAMD breaks up into 14 categories:

  1. note on/off
  2. program change
  3. pitch bend
  4. controller change MSB
  5. controller change LSB
  6. controller change Boolean switch
  7. controller change single byte
  8. controller parameter change
  9. undefined controllers
  10. mode change messages
  11. channel after touch
  12. polyphonic after touch
  13. system real-time messages (MIDI clock, MTC Quarter Frame)
  14. system common messages (Start, Stop, etc)
  15. system exclusive messages

In addition, there is a special filtering system for SysEx messages which allows them to be filtered based on the first byte or the first three bytes after the SysEx header byte. If the first byte only is used, then three different filters can be specified. If the first three bytes are used, then only one filter can be specified.

MIDI Timestamps

Each incoming MIDI message may be timestamped, however, you must supply a source of timing information (the recommended method is to use RealTime Library, however many other timestamp sources are possible). You can tell CAMD to use a particular timing source. The MidiNode contains a pointer (of type LONG *), which may be pointed to the source of timestamps. Whenever a MidiMsg is received, the longword that is pointed to by this pointer is used as the current time, and copied into the MidiMsg. Normally, what you would want to do is point this pointer at a longword that was continually being updated. Note that in this fashion, your application can have timestamps in any format it wants, since CAMD never looks at the timestamp field once it is set. One important point is that the timestamp is set at the time the message is placed into the receiver's buffer. It would have been nice to timestamp the messages at the interrupt time of the first MIDI status byte, however this would have made the cluster model of distribution impossible. Application which desire ultimate accuracy should probably adjust the timestamp to compensate for the length of the MidiMsg.

CAMD ignores timestamps internally.If you don't require them, feel free to ignore timestamp initialization completely.

Interfacing to Hardware

Most hardware drivers live in the directory DEVS:midi. They can be created by third-party developers, and are fairly simple. CAMD maintains a task for each input MIDI stream. This task is responsible for reading bytes from the hardware, parsing them into MidiMsgs, and sending them to a cluster.

Under AmigaOS 4.x we no longer support CAMDPrefs. All drivers found in DEVS:midi will be run when camd is started. Do NOT put a driver into DEVS:midi unless you want it to be run.

There is a driver for USB based MIDI devices. This installs as a USB function driver, and does not reside in DEVS:Midi. It will automatically start and mount every class compatible MIDI device as soon as each device connects to the USB stack.

Function List

More details on all functions are in the autodoc at SDK:Local/documentation/autodoc/camd.doc.

struct MidiLink *ICamd->AddMidiLink(struct MidiNode *, int32 type);
void  ICamd->CloseMidiDevice(); /*Not supported in AmigaOS 4.x*/
struct MidiNode *ICamd->CreateMidi(Tag tag1, ...);
void  ICamd->DeleteMidi(struct MidiNode *);
void  ICamd->EndClusterNotify(struct ClusterNotifyNode *);
struct MidiCluster *ICamd->FindCluster(STRPTR name);
struct MidiNode *ICamd->FindMidi(STRPTR name);
void  ICamd->FlushMidi(struct MidiNode *);
BOOL ICamd->GetMidi(struct MidiNode *, MidiMsg *);
uint32 ICamd->GetMidiAttrsA(struct MidiNode *, struct TagItem *);
uint8 ICamd->GetMidiErr(struct MidiNode *);
uint32 ICamd->GetMidiLinkAttrsA(struct MidiLink *, struct TagItem *);
uint32 ICamd->GetSysEx(struct MidiNode *, uint8 *buf, uint32 len);
APTR ICamd->LockCAMD(uint32);
BOOL ICamd->MidiLinkConnected(struct MidiLink *);
int16 ICamd->MidiMsgLen(uint32);
int16 ICamd->MidiMsgType(MidiMsg *);
struct MidiCluster *ICamd->NextCluster(struct MidiCluster *);
struct MidiLink *ICamd->NextClusterLink(struct MidiCluster *, struct MidiLink *, int32);
struct MidiNode *ICamd->NextMidi(struct MidiNode *);
struct MidiLink *ICamd->NextMidiLink(struct MidiNode *, struct MidiLink *, int32);
ICamd->OpenMidiDevice(); /*Not supported in AmigaOS 4.x */
void ICamd->ParseMidi(struct MidiLink *, const uint8 *buf, uint32 len);
void ICamd->PutMidi(struct MidiLink *, uint32);
void ICamd->PutMidiMsg(struct MidiLink *, MidiMsg *);
void ICamd->PutSysEx(struct MidiLink *, uint8 *);
uint32 ICamd->QuerySysEx(struct MidiNode *);
void ICamd->RemoveMidiLink(struct MidiLink *);
int32 ICamd->RethinkCAMD(void);
BOOL ICamd->SetMidiAttrs(struct MidiNode *, Tag, ...);
BOOL ICamd->SetMidiLinkAttrs(struct MidiLink *, Tag, ...);
void ICamd->SkipSysEx(struct MidiNode *);
void ICamd->StartClusterNotify(struct ClusterNotifyNode *);
void ICamd->UnlockCAMD(APTR);
BOOL ICamd->WaitMidi(struct MidiNode *, MidiMsg *);
Note
OpenMidiDevice and CloseMidiDevice are not supported. Camd simply opens all devices found in DEVS:Midi

Credits

CAMD has a long and convoluted history. It was originally created at Carnegie-Mellon university by Roger B. Dannenberg and Jean-Christophe Dhellemmes. After that is was worked on by Bill Barton, and later by Darius Taghavy, followed by Carolyn Scheppner. The final form of the design was conceived by David Joiner (a.k.a. Talin) and implemented by Joe Pearce.

The AROS version was written from scratch by Kjetil Matheussen. This was ported to AmigaOS 4.0 by Davy Wentzler. CAMD for AmigaOS is currently maintained by Lyle Hazelwood.

Example code

Following is a complete example of "MidiThru". This is a virtual "patch cord" to connect MIDI clusters. The in and out cluster names are provided from the command line.

/*
** MidiThru.c
** Creates a link between named clusters
** 3/24/2012 Lyle Hazelwood
*/
 
#include <proto/camd.h>
#include <proto/dos.h>
#include <proto/exec.h>
#include <stdlib.h>
 
void bailout(char *);	// our cleanup
 
struct Library *CamdBase = NULL;
struct CamdIFace *ICamd = NULL;
 
// these don't have to be global,
//		but it makes cleanup easier.
struct MidiNode *ournode = NULL;
struct MidiLink *fromLink = NULL, *toLink = NULL;
int8 midisig = -1;
 
int main(int argc, char **argv)
{
	MidiMsg mmsg;
	uint32 signal;
	BOOL alive = TRUE;
 
	if(argc != 3)
	{
		IDOS->Printf("Shell usage %s from to\n", argv[0]);
		IDOS->Printf("where from and to are named MIDI clusters\n");
		return(1);
	}
 
	// We open camd.library and get the main interface
	CamdBase = IExec->OpenLibrary("camd.library", 36L);
	if(NULL == CamdBase) bailout("Can't open camd.library");
 
	ICamd = (struct CamdIFace *)IExec->GetInterface(CamdBase, "main", 1, NULL);
	if(NULL == ICamd) bailout("Can't get CAMD interface");
 
	// camd will use this signal when we have incoming MIDI
	midisig = IExec->AllocSignal(-1);
	if(-1 == midisig) bailout("Cant get a signal");
 
	// We create our MidiNode here, requesting buffers as desired
	ournode = ICamd->CreateMidi(MIDI_MsgQueue, 2048L,
		MIDI_SysExSize, 10000L,
		MIDI_RecvSignal, midisig,
		TAG_END);
	if(NULL == ournode) bailout("Can't Create MidiNode");
 
	// This is our input stream of MIDI messages
	fromLink = ICamd->AddMidiLink(ournode, MLTYPE_Receiver,
		MLINK_Location,argv[1],
		TAG_END);
	if(NULL == fromLink) bailout("Can't Add Input Link");
 
	// and our output stream
	toLink = ICamd->AddMidiLink(ournode, MLTYPE_Sender, 
		MLINK_Location, argv[2],
		TAG_END);
	if(NULL == toLink) bailout("Can't Add Output Link");
 
	IDOS->Printf("Success Linking %s to %s\n",argv[1],argv[2]);
 
	// Now with all the setup finished, we copy incoming 
	// MIDI messages back out again
	while(alive)
	{	// this will run until a BREAK is received (Ctrl-C)
 
		signal = IExec->Wait(SIGBREAKF_CTRL_C | 1L << midisig);
 
		if(signal & SIGBREAKF_CTRL_C)
			alive = FALSE;
 
		while(ICamd->GetMidi(ournode, &mmsg))
		{                                             // Every message we get...
			ICamd->PutMidi(toLink, mmsg.mm_Msg);  // we send back out.
		}
	}
 
	IDOS->Printf("MIDI Link from %s to %s is broken\n",argv[1],argv[2]);
 
	bailout(NULL);	// return all resources.
	return (0);
}
 
void bailout(char *reason)
{
	if(reason)
	{
		IDOS->Printf("%s\n",reason);
	}
 
	ICamd->RemoveMidiLink(toLink);
	ICamd->RemoveMidiLink(fromLink);
	ICamd->DeleteMidi(ournode);
	IExec->FreeSignal(midisig);
	IExec->DropInterface((struct Interface *)ICamd);
	IExec->CloseLibrary(CamdBase);
 
	if(reason) exit(-1);
}

Further Resources

The official source of MIDI documentation is the "MIDI Manufacturers Association" (MMA) http://www.midi.org/

The source code, executable, and documentation for the example above, "MidiThru", is available from OS4Depot.net, along with an assortment of other midi tools and code examples. http://www.os4depot.net/share/driver/misc/camdtools.lha

An excellent online reference to all things MIDI has been provided by Jeff Glatt: http://home.roadrunner.com/~jgglatt/