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  • int main() * the signals of any ports/windows our main task created ... */
    27 KB (3,913 words) - 09:15, 13 September 2023
  • int main(int argc, char **argv) IAsl = (struct AslIFace*)IExec->GetInterface(AslBase, "main", 1, NULL);
    13 KB (1,736 words) - 16:56, 25 April 2014
  • Open a ToolTray from the ToolTray menu in the ToolBox or the Tool menu in the Main screen. Choose the menu option corresponding to the particular ToolTray tha ...menus that refer to the ToolTray as well, such as the menu options in the Main menu's Tool menu.
    5 KB (916 words) - 18:45, 5 September 2013
  • int main(int argc, char **argv) IAsl = (struct AslIFace*)IExec->GetInterface(AslBase, "main", 1, NULL);
    6 KB (845 words) - 17:01, 25 April 2014
  • int main() ...filled in using the PLAYER_UserData tag in the call to SetPlayerAttrs() in main() above. When
    12 KB (1,799 words) - 10:42, 6 April 2023
  • The Workbench screen is the primary visual component of your system. Its main element is the Workbench root window; it can be either a normal window, or,
    2 KB (363 words) - 14:27, 24 July 2012
  • ...article&k=4325 link]). The SDK: assign holds all documentation ([[Autodocs:Main|Autodocs]]) and include files (include/include_h), the latter are required int main()
    5 KB (791 words) - 19:56, 24 September 2016
  • int main(int argc, char **argv) IIntuition = (struct IntuitionIFace*)IExec->GetInterface(IntuitionBase, "main", 1, NULL);
    16 KB (2,211 words) - 12:45, 10 November 2017
  • ...s the start of a node. The first node of a database should be named MAIN. MAIN is typically the master table of contents for the database (see the @TOC no ...by the name of the node in the other database. For example, to access the MAIN node in another database called other_database, the link point looks like t
    24 KB (3,929 words) - 05:56, 30 January 2013
  • The first function you should call is AllocAslRequest(). This allocates the main data structure you will use, either a FileRequester structure or a FontRequ int main(int argc, char **argv)
    16 KB (2,311 words) - 12:14, 6 April 2022
  • ...ionIFace *IIntuition = (struct IntuitionIFace*) IExec->GetInterface(base, "main", 1, NULL);
    3 KB (384 words) - 13:54, 14 October 2013
  • ** main routine. Open required library and window and draw the images. int main()
    11 KB (1,663 words) - 20:08, 4 November 2015
  • ...used or to execute other programs from a selection of icons (either in the main Dock or in sub-Docks as specified by the AmiDock preferences), or to handle ...behavior, size and look according to requirements. Dockies are one of two main types:
    8 KB (1,247 words) - 11:27, 1 May 2014
  • int main() ...IIntuition = (struct IntuitionIFace *)IExec->GetInterface(IntuitionBase, "main", 1, NULL);
    7 KB (1,069 words) - 09:38, 11 April 2014
  • ...y is unique. For example, specifying "MAIN_Window" as the UniqueID for the main window, and "LIST_Window" for another will allow your users to specify diff
    3 KB (459 words) - 16:29, 13 October 2013
  • version - main version of writing program
    4 KB (511 words) - 21:39, 10 May 2012
  • int main(int argc, char **argv) IAsl = (struct AslIFace*)IExec->GetInterface(AslBase, "main", 1, NULL);
    8 KB (1,171 words) - 16:55, 25 April 2014
  • The main calls for accessing an existing public screen are LockPubScreen() and Unloc int main(int argc, char **argv)
    21 KB (3,213 words) - 00:35, 31 October 2015
  • When your Amiga crashes two main things happen: int main()
    6 KB (1,042 words) - 01:13, 13 October 2013
  • The Define windows can be reached from either the Define... option in the Main menu set's Windows menu, or the Edit window's Define menu. ...ort a Rhythm from the Main Screen, open the Define Rhythms window from the Main Screen. If you want to import a Rhythm from the ClipBoard, or if you are cu
    12 KB (2,028 words) - 22:52, 10 September 2013

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