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Exec Named Memory

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Revision as of 23:20, 30 April 2013 by Steven Solie (talk | contribs)
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Introduction

In a multi-tasking environment, it is often desirable to be able to share resources between two more more different Tasks or Processes. This can be done by passing memory pointers, but this is difficult since there is no defined "protocol" for this.

Exec V51 introduces a new concept called named memory. Instead of having to pass a pointer around, you decide on a name for your memory and have others (or yourself) access this memory by it's name. In addition, named memory can be organized into different namespaces. This allows for the same name to exist in different namespaces. All names in the same namespace must be unique.

Creating Named Memory

Named memory is first created using the AllocNamedMemory() function.

struct MySharedData {
  uint32 value;
  BOOL flag;
  uint8 eggs[12];
};
 
uint32 error;
 
APTR mem = IExec->AllocNamedMemoryTags(sizeof(struct MySharedData), NULL, "MySharedData",
  ANMT_Error, &error,
  TAG_END);
 
if (mem == NULL)
  IDOS->Printf("Allocation failed, error code %lu\n", error);

In this example, the global namespace is being used and the name of the memory is MySharedData.

Sharing Named Memory

Named memory is meant to be shared between two or more Tasks or Processes. As such, a strict protocol must be obeyed to ensure the shared data remains consistent.

In order to read or write to the named memory, a Task or Process must first lock it. Here is an example of an exclusive lock which will block the caller. If some other entity has a lock on the data it will block the caller until that lock is released.

struct MySharedData *data = IExec->LockNamedMemory(NULL, "MySharedData");
 
if (data == NULL)
  IDOS->Printf("Shared data does not exist\n");
else
{
  data->value = 4;
  data->flag  = TRUE;
}

Sometimes it is not appropriate to block the caller if the shared data is not available. Here is an example of an exclusive lock which does not block the caller.

struct MySharedData *data = IExec->AttemptNamedMemory(NULL, "MySharedData");
 
if (data == NULL)
  IDOS->Printf("Shared data is locked; don't access it\n");
else
  IDOS->Printf("value is %lu\n", data->value);

In either case, when a lock succeeds the caller (and only the caller) must unlock it when finished. This ensures the next Task or Process can access the data. Be careful to call UnlockNamedMemory() on the same context as you called LockNamedMemory() or AttemptNamedMemory().

IExec->UnlockNamedMemory(NULL, "MySharedData");

The "resident" Namespace

One namespace is predefined with a special functionality: resident. This namespace and it's objects will be restored after reboot through ColdStart().

To ensure data integrity, it is possible to have the memory block automatically checksummed. The checksum is validated after reboot. If checksumming is enabled and the stored checksum and newly computed checksums match, the block is available to subsequent FindNamedMemory() calls. Otherwise, the block is discarded. If no checksumming is enabled for the block, the application must ensure data integrity.

Freeing Named Memory

Named memory should be freed when no longer in use. Any Task or Process may attempt to free named memory although it is advisable to have the same entity free it that created it.

BOOL success = IExec->FreeNamedMemory(NULL, "MySharedData");
 
if (!success)
  IDOS->Printf("MySharedData cannot be freed\n");

The boolean return value needs to be checked to verify whether the memory is now free or not. It is possible another Task or Process has a lock on the named memory at the same time it is being freed. This is why it is so important to establish a protocol when using shared memory.

To be documented

FindNamedMemory()
UpdateNamedMemory()
ScanNamedMemory()