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Difference between revisions of "AmigaOS Manual: Workbench Using"

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View By Size sorts the list by size, listing the smallest file first.
 
View By Size sorts the list by size, listing the smallest file first.
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=== Icons Menu ===
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The Icons menu allows you to work with the icons on the screen. An icon must be selected before the menu options illustrated in Figure 4-3 become available.
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[[File:WorkbenchFig4-3.png|frame|center|Icons Menu]]
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==== Open ====
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Opening an icon makes a program or window available.
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When you open a disk or drawer icon, a window displays the icons contained on that disk or in that drawer. When an individual project or tool is opened, the corresponding program starts.
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Open an icon by selecting it an choosing Open.
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Mouse Shortcut: Point to the icon and double-click the selection button.

Revision as of 23:31, 3 February 2014

This chapter describes the Amiga Workbench, an icon-based environment that allows you to give instructions by manipulating graphic symbols with a mouse rather than by typing in commands at a keyboard. Included in this chapter are descriptions of the following:

  • The Workbench Screen
  • The Workbench Window
  • The Workbench Menus
  • Workbench Programs

Workbench Screen

The Workbench screen, illustrated in Figure 4-1, is the primary visual component of your system. Icons and other windows appear on it.

The Workbench screen is identified by the Amiga Workbench title bar located along the top border of the display. The Workbench screen's title bar also displays the number of bytes of graphics (Chip) memory and other (Fast) memory currently available when any window, except a Shell window is selected.

The Amiga provides Preferences editors (described in Chapter 5) that allow you to customize the Workbench screen. You can define an extra-large virtual Workbench screen that is larger than the viewable area with more space for windows.

Workbench Window

When you boot you Amiga, the Workbench window fills the Workbench screen. This window contains icons for any floppy disks inserted into floppy drives, the Ram Disk, and any other icons determined by your system's configuration.

Although the Workbench window appears and functions like an application window, it is an essential part of the Workbench screen.

Workbench Screen

Workbench Menus

The workbench has the following four menus:

Workbench Contains options for working with Workbench and windows opened on the Workbench screen.
Windows Contains options for working within the currently selected window.
Icons Contains options for working with the currently selected icon or group of icons.
Tools Is available for applications to use or for user-created menu items.

Workbench Menu

The Workbench menu contains general Workbench options and options for windows opened on the Workbench screen. You can, for example, use the Workbench menu to update the screen display or see which version of the system software is in use.

On the Workbench menu you can select the following options:

Backdrop

The Backdrop menu item creates more room on the Workbench screen for displaying windows and icons. Backdrop switches between a normal window for your Workbench and a special borderless window that is always behind other windows opened on the Workbench.

Choosing Backdrop removes the Workbench window borders so that the disk icons appear to be on the Workbench screen without being enclosed in a window. To return to the normal Workbench window, choose Backdrop again. Backdrop is reset to off if you power off or reboot your computer. To save your Backdrop selection choose the Snapshot item in the Windows menu while the Workbench window is selected.

Execute Command

Note
This menu item is provided for users familiar with AmigaDOS.

The Execute Command executes (starts) an AmigaDOS command without opening a Shell window. Figure 4-2 illustrates an Execute Command requester.

Execute Command Window

Enter the command and all of its arguments in the requester.

A Workbench Output Window is automatically opened when a command results in output and it remains there until you select its close gadget. The current directory for an Execute Command operation is RAM:.

Redraw All

Redraw All redraws all open Workbench windows in the Workbench screen and can be used in the event of a disturbance to the Workbench. If Redraw All does not restore the windows to their proper appearance, reboot the computer.

Update All

Update All reopens each open Workbench window, updating its appearance to show its current state.

Note
If you have several windows open and have been using the Shell or an application to change to the contents of a disk, the changes may not be reflected in its windows until you close the windows and reopen them or choose Update All.

Last Message

Last Message retrieves the last information or error message that appeared on the title bar.

About

About opens a requester showing the internal version number of the Workbench and Kickstart software, as well as copyright information. Select the OK gadget to close the requester.

Quit

Quit closes all Workbench operations, making additional RAM available if needed. The Workbench does not close if there are any programs running, including programs that do not open a window and programs that are in your WBStartup drawer.

The only windows that can remain open while using Quit are the disk, drawer, and Shell windows. Once you OK the Quit requester, a Shell window is your only link to the Amiga. You can use the Shell icon in the System drawer to open a Shell window before quitting the Workbench.

Return to the Workbench by typing LOADWB (load Workbench) at the Shell prompt and pressing Return. If there is no Shell window open, you must reboot to return to the Workbench.

The close gadget on the Workbench window is the same as choosing Quit.

Window Menu

The Window menu is only available when a Workbench window is selected. The Window menu allows you to create new drawers, select the contents of the window, rearrange the contents, change how the contents are displayed, and close the window. The available window options are:

New Drawer

To create a new drawer:

  1. Select the window in which you want to create the drawer.
  2. Choose New Drawer from the Window menu. The drawer is created and named "Unnamed1".
  3. A Rename requester prompts you to change the name of the drawer.
  4. Delete the existing name using the DEL key, enter a new name, and press Return or select OK. Selecting Cancel leaves the default name on the new drawer.

Open Parent

A window's parent is the window that contains its icon. With the exception of the Workbench window, every Workbench disk window has a parent window.

Open Parent opens the selected window's parent or brings it to the front of the display if it is already open.

Close

Close closes and removes the selected window from the screen.

Mouse shortcut: For many windows, you can select the close gadget in the upper left corner of the window.

Update

Update redraws the selected window, including any changes made to the contents through the Shell or the Execute Command menu item. Such changes are not reflected until the window is updated or reopened.

Select Contents

Select Contents selects all of the icons in the current window.

Clean Up

Clean Up automatically arranges all the icons in the selected window so that they do not overlap. This arrangement is not saved until you use the Snapshot menu item described below.

Snapshot

Snapshot saves the arrangement and position of icons in a window. It is commonly used following Clean Up. Snapshot has a submenu containing two items: Window and All.

Snapshot Window saves the position and size of the selected window, as well as the Show and View By settings described below. However, it does not save the position of the icons in the window.

Snapshot All saves the position and other settings of all the icons in the selected window, as well as the position and size of the window.

Show

Show controls the types of icons that are displayed on a window. Show has two submenu items: Only Icons and All Files.

Show Only Icons is the default Show mode, displaying only those files and drawers that have icons (.info files).

Show All Files provides a pseudo-icon for each file or drawer in the selected window that does not have a real icon. Pseudo-icons can be treated like any other icon, including manipulating them with the menu items in the Icon menu.

You may have to scroll in the window to see the new pseudo-icons.

View By

View By changes how the information in the window is displayed. View By has four submenu items: Icons, Name, Date, and Size.

View By Icons is the window's default mode.

Choosing View By Name, View By Date, or View By Size displays a window's contents in text form, including the size of the file, its attributes (whether it can be read, deleted, executed, or written to), and its timestamp.

File and drawer names can be selected, opened, dragged, and manipulated just like icons.

View By Name sorts the file list in alphabetical order.

View By Date sorts the list in chronological order, with the most recently created file listed first.

View By Size sorts the list by size, listing the smallest file first.

Icons Menu

The Icons menu allows you to work with the icons on the screen. An icon must be selected before the menu options illustrated in Figure 4-3 become available.

Icons Menu

Open

Opening an icon makes a program or window available.

When you open a disk or drawer icon, a window displays the icons contained on that disk or in that drawer. When an individual project or tool is opened, the corresponding program starts.

Open an icon by selecting it an choosing Open.

Mouse Shortcut: Point to the icon and double-click the selection button.